namespace PixelSecurity.Constants
{

	// [TypeInfo RVA: 0x0]
	public class GlobalConstants : Object
	{
		public const string ConfigResourcePath; // 0x0
		public const string SDKGit; // 0x0
		public const string SDKDocumentation; // 0x0
		public const string PREFS_INJECTION_GLOBAL; // 0x0
		public const string PREFS_INJECTION; // 0x0
		public const string REPORT_EMAIL; // 0x0
		public const string INJECTION_SERVICE_FOLDER; // 0x0
		public const string INJECTION_DEFAULT_WHITELIST_FILE; // 0x0
		public const string INJECTION_USER_WHITELIST_FILE; // 0x0
		public const string INJECTION_DATA_FILE; // 0x0
		public const string INJECTION_DATA_SEPARATOR; // 0x0
		public const string ASSEMBLIES_PATH_RELATIVE; // 0x0
		public static readonly string ASSETS_PATH; // 0x0
		public static readonly string RESOURCES_PATH; // 0x8
		public static readonly string ASSEMBLIES_PATH; // 0x10
		public static readonly string INJECTION_DATA_PATH; // 0x18

		// RVA: 0x32B2E2C VA: 0x781899DE2C
		public void .ctor();
		/*
		 *   return;
		 */
		// RVA: 0x32B2E34 VA: 0x781899DE34
		private static void .cctor();
		/*
		 *   undefined *puVar1;
		 *   undefined *puVar2;
		 *   void *pvVar3;
		 *   ulong uVar4;
		 *
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8;
		 *   if ((bRam000000000754afb7 & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8);
		 *     func_0x031fdc8c(PTR_DAT_070c6920);
		 *     func_0x031fdc8c(PTR_DAT_070c6928);
		 *     func_0x031fdc8c(PTR_DAT_070c6930);
		 *     func_0x031fdc8c(PTR_DAT_070c6938);
		 *     bRam000000000754afb7 = 1;
		 *   }
		 *   puVar2 = PTR_DAT_070c6920;
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *   }
		 *   pvVar3 = UnityEngine.Application.get_dataPath();
		 *   **(undefined8 **)(*(long *)puVar2 + 0xb8) = pvVar3;
		 *   uVar4 = *(ulong *)(*(long *)puVar2 + 0xb8);
		 *   if (iRam00000000077785f0 != 0) {
		 *     func_0x032ed0c0(1L << (uVar4 >> 0xc & 0x3f),(uVar4 >> 0x12 & 0x7fff) * 8 + 0x75ac5c8);
		 *   }
		 *   return;
		 */
	}
}
