// [TypeInfo RVA: 0x0]
public class QuitOnTrigger : MonoBehaviour
{
	public string targetTag; // 0x20
	public float quitDelay; // 0x28

	// RVA: 0x320038C VA: 0x78188EB38C
	private void OnTriggerEnter(UnityEngine.Collider other);
	/*
	 *   undefined *puVar1;
	 *   bool bVar2;
	 *   void *pvVar3;
	 *   ulong uVar4;
	 *   void *this_00;
	 *   undefined8 uVar5;
	 *   void *methodInfo_00;
	 *   long lVar6;
	 *
	 *   if (other == null) {
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   bVar2 = UnityEngine.Component.CompareTag(other,this.targetTag);
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8;
	 *   if (bVar2) {
	 *     if (this.quitDelay <= 0.0) {
	 *       if ((bRam000000000754a789 & 1) == 0) {
	 *         func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8);
	 *         bRam000000000754a789 = 1;
	 *       }
	 *       if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *         func_0x031fde08();
	 *       }
	 *       puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8;
	 *       if ((bRam000000000755dca8 & 1) == 0) {
	 *         func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8);
	 *         bRam000000000755dca8 = 1;
	 *       }
	 *       if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *         func_0x031fde08();
	 *       }
	 *       if (pcRam000000000755dca0 == null) {
	 *         pcRam000000000755dca0 = (code *)func_0x031fdc50(&UNK_0138b136);
	 *       }
	 *       (*pcRam000000000755dca0)(0);
	 *       return;
	 *     }
	 *     pvVar3 = QuitOnTrigger.QuitAfterDelay(this,this.quitDelay);
	 *     if (pvVar3 == null) {
	 *       func_0x031fdca0(PTR_DAT_070c9118,0,0);
	 *       this_00 = (void *)func_0x031fdf24();
	 *       pvVar3 = (void *)func_0x031fdca0(PTR_DAT_0714f5c8);
	 *       NullReferenceException..ctor(this_00,pvVar3);
	 *     }
	 *     else {
	 *       uVar4 = UnityEngine.MonoBehaviour.IsObjectMonoBehaviour();
	 *       if ((uVar4 & 1) != 0) {
	 *         if ((bRam000000000755f8f7 & 1) == 0) {
	 *           func_0x031fdc8c(PTR_DAT_0714f590);
	 *           bRam000000000755f8f7 = 1;
	 *         }
	 *         if (this != null) {
	 *           lVar6 = *(long *)&this.field_0x10;
	 *           if (lVar6 == 0) {
	 *             UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException(this);
	 *           }
	 *           if (pcRam000000000755f968 == null) {
	 *             pcRam000000000755f968 = (code *)func_0x031fdc50(&UNK_013604ff);
	 *           }
	 *           (*pcRam000000000755f968)(lVar6,pvVar3);
	 *           return;
	 *         }
	 *         IL2CPP.ThrowNullReferenceException();
	 *       }
	 *       func_0x031fdca0(PTR_DAT_070c6fb0);
	 *       this_00 = (void *)func_0x031fdf24();
	 *       pvVar3 = (void *)func_0x031fdca0(PTR_DAT_0714f5b0);
	 *       System.ArgumentException..ctor(this_00,pvVar3);
	 *     }
	 *     uVar5 = func_0x031fdca0(PTR_DAT_0714f5d0);
	 *     IL2CPP.ThrowManagedException();
	 *   }
	 *   return;
	 */
	// RVA: 0x32003EC VA: 0x78188EB3EC
	private System.Collections.IEnumerator QuitAfterDelay(float delay);
	/*
	 *   undefined *puVar1;
	 *   void *this_00;
	 *   void *extraout_x1;
	 *
	 *   puVar1 = PTR_DAT_070c0f10;
	 *   if ((bRam000000000754a788 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c0f10);
	 *     bRam000000000754a788 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   this_00 = (void *)func_0x031fdf24(*(undefined8 *)puVar1,methodInfo);
	 *   System.Object..ctor(this_00);
	 *   *(undefined4 *)((long)this_00 + 0x10) = 0;
	 *   *(undefined8 *)((long)this_00 + 0x28) = this;
	 *   func_0x031fdc38((undefined8 *)((long)this_00 + 0x28),this);
	 *   *(float *)((long)this_00 + 0x20) = delay;
	 *   return this_00;
	 */
	// RVA: 0x3200468 VA: 0x78188EB468
	private void QuitGame();
	/*
	 *   undefined *puVar1;
	 *   void *extraout_x1;
	 *   void *extraout_x1_00;
	 *   void *extraout_x1_01;
	 *
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8;
	 *   if ((bRam000000000754a789 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8);
	 *     bRam000000000754a789 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08(*(long *)puVar1,methodInfo);
	 *     methodInfo = extraout_x1_00;
	 *   }
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8;
	 *   if ((bRam000000000755dca8 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Application_6FC0EA8);
	 *     bRam000000000755dca8 = 1;
	 *     methodInfo = extraout_x1_01;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08(*(long *)puVar1,methodInfo);
	 *   }
	 *   if (pcRam000000000755dca0 == null) {
	 *     pcRam000000000755dca0 = (code *)func_0x031fdc50(&UNK_0138b136);
	 *   }
	 *   (*pcRam000000000755dca0)(0);
	 *   return;
	 */
	// RVA: 0x32004E0 VA: 0x78188EB4E0
	public void .ctor();
	/*
	 *   undefined *puVar1;
	 *
	 *   puVar1 = PTR_DAT_070c07b8;
	 *   if ((bRam000000000754a78a & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c07b8);
	 *     bRam000000000754a78a = 1;
	 *   }
	 *   this.targetTag = *(void **)puVar1;
	 *   func_0x031fdc38();
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000755f76f & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
	 *     bRam000000000755f76f = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   return;
	 */
}
