// [TypeInfo RVA: 0x0]
private sealed class <Start>d__4 : Object
{
	private int <>1__state; // 0x10
	private object <>2__current; // 0x18
	public EnvMapAnimator <>4__this; // 0x20
	private UnityEngine.Matrix4x4 <matrix>5__2; // 0x28

	// RVA: 0x325F628 VA: 0x781894A628
	public void .ctor(int <>1__state);
	/*
	 *   System.Object..ctor(this);
	 *   *(int *)((long)this + 0x10) = n_1_state;
	 *   return;
	 */
	// RVA: 0x325F658 VA: 0x781894A658
	private void System.IDisposable.Dispose();
	/*
	 *   return;
	 */
	// RVA: 0x325F65C VA: 0x781894A65C
	private bool MoveNext();
	/*
	 *   UnityEngine_Vector3 pos;
	 *   undefined *puVar1;
	 *   void *extraout_x1;
	 *   long lVar2;
	 *   float fVar3;
	 *   float fVar4;
	 *   float fVar5;
	 *   float fVar6;
	 *   float fVar7;
	 *   UnityEngine_Vector3 euler;
	 *   UnityEngine_Vector4 q;
	 *   undefined8 uStack_a0;
	 *   undefined8 uStack_98;
	 *   undefined8 uStack_90;
	 *   undefined8 uStack_88;
	 *   undefined8 uStack_80;
	 *   undefined8 uStack_78;
	 *   undefined8 uStack_70;
	 *   undefined8 uStack_68;
	 *
	 *   if ((bRam000000000754ab8a & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c4d80);
	 *     bRam000000000754ab8a = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   lVar2 = *(long *)((long)this + 0x20);
	 *   if (*(int *)((long)this + 0x10) == 1) {
	 *     *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *   }
	 *   else {
	 *     if (*(int *)((long)this + 0x10) != 0) {
	 *       return false;
	 *     }
	 *     *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *     *(undefined8 *)((long)this + 0x30) = 0;
	 *     *(undefined8 *)((long)this + 0x28) = 0;
	 *     *(undefined8 *)((long)this + 0x40) = 0;
	 *     *(undefined8 *)((long)this + 0x38) = 0;
	 *     *(undefined8 *)((long)this + 0x50) = 0;
	 *     *(undefined8 *)((long)this + 0x48) = 0;
	 *     *(undefined8 *)((long)this + 0x60) = 0;
	 *     *(undefined8 *)((long)this + 0x58) = 0;
	 *   }
	 *   if (cRam000000000754a7ce == '\0') {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Vector3_6FC0A08,methodInfo);
	 *     cRam000000000754a7ce = '\x01';
	 *   }
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Vector3_6FC0A08;
	 *   pos = **(UnityEngine_Vector3 **)
	 *           (*(long *)typeinfo_ptr_UnityEngine_CoreModule_Vector3_6FC0A08 + 0xb8);
	 *   fVar3 = UnityEngine.Time.get_time();
	 *   if (lVar2 != 0) {
	 *     fVar6 = *(float *)(lVar2 + 0x20);
	 *     fVar4 = UnityEngine.Time.get_time();
	 *     fVar7 = *(float *)(lVar2 + 0x24);
	 *     fVar5 = UnityEngine.Time.get_time();
	 *     euler.x = fVar3 * fVar6 * _UNK_0134ef54;
	 *     euler.y = fVar4 * fVar7 * _UNK_0134ef54;
	 *     euler.z = fVar5 * *(float *)(lVar2 + 0x28) * _UNK_0134ef54;
	 *     q = UnityEngine.Quaternion.Internal_FromEulerRad(euler);
	 *     if (cRam000000000754a89c == '\0') {
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Vector3_6FC0A08);
	 *       cRam000000000754a89c = '\x01';
	 *     }
	 *     UnityEngine.Matrix4x4.SetTRS((void *)((long)this + 0x28),pos,q,*(UnityEngine_Vector3 *)(*(long *)(*(long *)puVar1 + 0xb8) + 0xc));
	 *     if (*(long *)(lVar2 + 0x38) != 0) {
	 *       uStack_98 = *(undefined8 *)((long)this + 0x30);
	 *       uStack_a0 = *(undefined8 *)((long)this + 0x28);
	 *       uStack_88 = *(undefined8 *)((long)this + 0x40);
	 *       uStack_90 = *(undefined8 *)((long)this + 0x38);
	 *       uStack_78 = *(undefined8 *)((long)this + 0x50);
	 *       uStack_80 = *(undefined8 *)((long)this + 0x48);
	 *       uStack_68 = *(undefined8 *)((long)this + 0x60);
	 *       uStack_70 = *(undefined8 *)((long)this + 0x58);
	 *       UnityEngine.Material.SetMatrix(*(long *)(lVar2 + 0x38),*(undefined8 *)PTR_DAT_070c4d80,&uStack_a0);
	 *       *(undefined8 *)((long)this + 0x18) = 0;
	 *       func_0x031fdc38((undefined8 *)((long)this + 0x18),0);
	 *       *(undefined4 *)((long)this + 0x10) = 1;
	 *       return true;
	 *     }
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x325F85C VA: 0x781894A85C
	private object System.Collections.Generic.IEnumerator<System.Object>.get_Current();
	/*
	 *   return *(void **)((long)this + 0x18);
	 */
	// RVA: 0x325F864 VA: 0x781894A864
	private void System.Collections.IEnumerator.Reset();
	/*
	 *   void *this_00;
	 *   undefined8 uVar1;
	 *
	 *   func_0x031fdca0(PTR_DAT_070c0ad0);
	 *   this_00 = (void *)func_0x031fdf24();
	 *   System.NotSupportedException..ctor(this_00);
	 *   uVar1 = func_0x031fdca0(PTR_DAT_070c4d88);
	 *   IL2CPP.ThrowManagedException();
	 */
	// RVA: 0x325F89C VA: 0x781894A89C
	private object System.Collections.IEnumerator.get_Current();
	/*
	 *   return *(void **)((long)this + 0x18);
	 */
}
