// [TypeInfo RVA: 0x0]
public class Pool : Object
{
	public UnityEngine.GameObject prefab; // 0x10
	public int prewarmCount; // 0x18
	public int maxPoolSize; // 0x1C

	// RVA: 0x3249B74 VA: 0x7818934B74
	public void .ctor();
	/*
	 *   undefined4 uVar1;
	 *
	 *   uVar1 = _UNK_0134e0b4;
	 *   this.prewarmCount = _UNK_0134e0b0;
	 *   this.maxPoolSize = uVar1;
	 *   return;
	 */
}
