namespace ExitGames.Demos.DemoPunVoice
{

	// [TypeInfo RVA: 0x0]
	public class ChangeName : MonoBehaviour
	{
		// RVA: 0x327E2BC VA: 0x78189692BC
		private void Start();
		/*
		 *   undefined *puVar1;
		 *   long lVar2;
		 *   void *pvVar3;
		 *   undefined4 uStack_24;
		 *
		 *   puVar1 = PTR_DAT_070c1b80;
		 *   if ((bRam000000000754ac81 & 1) == 0) {
		 *     func_0x031fdc8c(PTR_DAT_070c1b80);
		 *     func_0x031fdc8c(PTR_DAT_070c5838);
		 *     bRam000000000754ac81 = 1;
		 *   }
		 *   lVar2 = func_0x0373df50(this,*(undefined8 *)puVar1);
		 *   puVar1 = PTR_DAT_070c5838;
		 *   if (lVar2 != 0) {
		 *     uStack_24 = *(undefined4 *)(lVar2 + 0x88);
		 *     pvVar3 = (void *)func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x48),&uStack_24);
		 *     pvVar3 = System.String.Format(*(void **)puVar1,pvVar3);
		 *     UnityEngine.Object.set_name(this,pvVar3);
		 *     return;
		 *   }
		 *   IL2CPP.ThrowNullReferenceException();
		 */
		// RVA: 0x327E36C VA: 0x781896936C
		public void .ctor();
		/*
		 *   undefined *puVar1;
		 *
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
		 *   if ((bRam000000000755f76f & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
		 *     bRam000000000755f76f = 1;
		 *   }
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *   }
		 *   return;
		 */
	}
}
