// [TypeInfo RVA: 0x0]
private sealed class <delay>d__3 : Object
{
	private int <>1__state; // 0x10
	private object <>2__current; // 0x18
	public rotationongate <>4__this; // 0x20

	// RVA: 0x324E348 VA: 0x7818939348
	public void .ctor(int <>1__state);
	/*
	 *   System.Object..ctor(this);
	 *   *(int *)((long)this + 0x10) = n_1_state;
	 *   return;
	 */
	// RVA: 0x324E378 VA: 0x7818939378
	private void System.IDisposable.Dispose();
	/*
	 *   return;
	 */
	// RVA: 0x324E37C VA: 0x781893937C
	private bool MoveNext();
	/*
	 *   int iVar1;
	 *   void *pvVar2;
	 *   void *extraout_x1;
	 *   void *methodInfo_00;
	 *   undefined4 uVar3;
	 *   rotationongate *this_00;
	 *   float fVar4;
	 *
	 *   if ((bRam000000000754aa59 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10);
	 *     func_0x031fdc8c(PTR_DAT_070c4760);
	 *     bRam000000000754aa59 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   iVar1 = *(int *)((long)this + 0x10);
	 *   this_00 = *(rotationongate **)((long)this + 0x20);
	 *   if (iVar1 < 2) {
	 *     if (iVar1 == 0) {
	 *       *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *       if (this_00 != null) {
	 *         fVar4 = this_00->timetillchange;
	 *         pvVar2 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                           typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10
	 *                                         );
	 *         UnityEngine.WaitForSeconds..ctor(pvVar2,fVar4);
	 *         *(undefined8 *)((long)this + 0x18) = pvVar2;
	 *         func_0x031fdc38((undefined8 *)((long)this + 0x18),pvVar2);
	 *         *(undefined4 *)((long)this + 0x10) = 1;
	 *         return true;
	 *       }
	 *     }
	 *     else {
	 *       if (iVar1 != 1) {
	 *         return false;
	 *       }
	 *       *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *       if ((this_00 != null) && (this_00->MyAnimator != null)) {
	 *         UnityEngine.Animator.SetBool(this_00->MyAnimator,*(void **)PTR_DAT_070c4760,true);
	 *         fVar4 = this_00->timetillchange;
	 *         pvVar2 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                           typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10
	 *                                         );
	 *         UnityEngine.WaitForSeconds..ctor(pvVar2,fVar4);
	 *         *(undefined8 *)((long)this + 0x18) = pvVar2;
	 *         func_0x031fdc38((undefined8 *)((long)this + 0x18),pvVar2);
	 *         uVar3 = 2;
	 * LAB_0334e548:
	 *         *(undefined4 *)((long)this + 0x10) = uVar3;
	 *         return true;
	 *       }
	 *     }
	 *   }
	 *   else if (iVar1 == 2) {
	 *     *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *     if ((this_00 != null) && (this_00->MyAnimator != null)) {
	 *       UnityEngine.Animator.SetBool(this_00->MyAnimator,*(void **)PTR_DAT_070c4760,false);
	 *       pvVar2 = rotationongate.delay(this_00);
	 *       UnityEngine.MonoBehaviour.StopCoroutine(this_00,pvVar2);
	 *       pvVar2 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                         typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10);
	 *       UnityEngine.WaitForSeconds..ctor(pvVar2,1.0);
	 *       *(undefined8 *)((long)this + 0x18) = pvVar2;
	 *       func_0x031fdc38((undefined8 *)((long)this + 0x18),pvVar2);
	 *       uVar3 = 3;
	 *       goto LAB_0334e548;
	 *     }
	 *   }
	 *   else {
	 *     if (iVar1 != 3) {
	 *       return false;
	 *     }
	 *     *(undefined4 *)((long)this + 0x10) = 0xffffffff;
	 *     if (this_00 != null) {
	 *       pvVar2 = rotationongate.delay(this_00);
	 *       UnityEngine.MonoBehaviour.StartCoroutine(this_00,pvVar2);
	 *       return false;
	 *     }
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x324E564 VA: 0x7818939564
	private object System.Collections.Generic.IEnumerator<System.Object>.get_Current();
	/*
	 *   return *(void **)((long)this + 0x18);
	 */
	// RVA: 0x324E56C VA: 0x781893956C
	private void System.Collections.IEnumerator.Reset();
	/*
	 *   void *this_00;
	 *   undefined8 uVar1;
	 *
	 *   func_0x031fdca0(PTR_DAT_070c0ad0);
	 *   this_00 = (void *)func_0x031fdf24();
	 *   System.NotSupportedException..ctor(this_00);
	 *   uVar1 = func_0x031fdca0(PTR_DAT_070c4768);
	 *   IL2CPP.ThrowManagedException();
	 */
	// RVA: 0x324E5A4 VA: 0x78189395A4
	private object System.Collections.IEnumerator.get_Current();
	/*
	 *   return *(void **)((long)this + 0x18);
	 */
}
