// [TypeInfo RVA: 0x0]
private sealed class <>c : Object
{
	public static readonly SemicircleAligner.<>c <>9; // 0x0
	public static System.Func<System.ValueTuple<System.Single,UnityEngine.RaycastHit>,System.Single> <>9__23_0; // 0x8
	public static System.Func<System.ValueTuple<System.Single,UnityEngine.RaycastHit>,System.Single> <>9__23_1; // 0x10

	// RVA: 0x3223710 VA: 0x781890E710
	private static void .cctor();
	/*
	 *   undefined *puVar1;
	 *   void *this;
	 *
	 *   puVar1 = PTR_DAT_070c2670;
	 *   if ((bRam000000000754a8d3 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c2670);
	 *     bRam000000000754a8d3 = 1;
	 *   }
	 *   this = (void *)func_0x031fdf24(*(undefined8 *)puVar1);
	 *   System.Object..ctor(this);
	 *   **(undefined8 **)(*(long *)puVar1 + 0xb8) = this;
	 *   if (iRam00000000077785f0 != 0) {
	 *     func_0x032ed0c0(1L << (*(ulong *)(*(long *)puVar1 + 0xb8) >> 0xc & 0x3f),
	 *                     (*(ulong *)(*(long *)puVar1 + 0xb8) >> 0x12 & 0x7fff) * 8 + 0x75ac5c8);
	 *   }
	 *   return;
	 */
	// RVA: 0x3223778 VA: 0x781890E778
	public void .ctor();
	/*
	 *   return;
	 */
	// RVA: 0x3223780 VA: 0x781890E780
	internal float <AlignNow>b__23_0(System.ValueTuple<System.Single,UnityEngine.RaycastHit> h);
	/*
	 *   return *param_2;
	 */
	// RVA: 0x3223788 VA: 0x781890E788
	internal float <AlignNow>b__23_1(System.ValueTuple<System.Single,UnityEngine.RaycastHit> h);
	/*
	 *   return *param_2;
	 */
}
