// [TypeInfo RVA: 0x0]
public class PhotonGate : MonoBehaviourPun
{
	public UnityEngine.Animator gateAnimator; // 0x28
	public string openTrigger; // 0x30
	public string closeTrigger; // 0x38
	public UnityEngine.Collider interactionTrigger; // 0x40
	private bool isOpen; // 0x48

	// RVA: 0x321DD84 VA: 0x7818908D84
	private void Start();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   long lVar3;
	 *   ulong uVar4;
	 *   undefined8 uVar5;
	 *   undefined8 *puVar6;
	 *   void *extraout_x1;
	 *   undefined8 uVar7;
	 *   undefined8 extraout_x1_00;
	 *   undefined8 extraout_x1_01;
	 *   int *piVar8;
	 *   long *plVar9;
	 *   void *pvVar10;
	 *
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000754a8a3 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c2358);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c2360);
	 *     bRam000000000754a8a3 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   lVar3 = *(long *)puVar2;
	 *   pvVar10 = this.gateAnimator;
	 *   if (*(int *)(lVar3 + 0xe4) == 0) {
	 *     func_0x031fde08(lVar3,methodInfo);
	 *   }
	 *   uVar4 = UnityEngine.Object.op_Equality(pvVar10,null);
	 *   if ((uVar4 & 1) != 0) {
	 *     pvVar10 = (void *)func_0x0373df50(this,*(undefined8 *)PTR_DAT_070c2358);
	 *     this.gateAnimator = pvVar10;
	 *     func_0x031fdc38(&this.gateAnimator,pvVar10);
	 *   }
	 *   pvVar10 = this.interactionTrigger;
	 *   if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   uVar4 = UnityEngine.Object.op_Inequality(pvVar10,null);
	 *   puVar2 = PTR_DAT_070c2360;
	 *   if ((uVar4 & 1) != 0) {
	 *     pvVar10 = this.interactionTrigger;
	 *     if (pvVar10 == null) {
	 *       IL2CPP.ThrowNullReferenceException();
	 *     }
	 *     if ((bRam00000000075619c4 & 1) == 0) {
	 *       func_0x031fdc8c(PTR_DAT_071514d8,1,0);
	 *       bRam00000000075619c4 = 1;
	 *     }
	 *     if (pvVar10 != null) {
	 *       lVar3 = *(long *)((long)pvVar10 + 0x10);
	 *       if (lVar3 == 0) {
	 *         UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException(pvVar10);
	 *       }
	 *       if (pcRam00000000075619f0 == null) {
	 *         pcRam00000000075619f0 = (code *)func_0x031fdc50(&UNK_0136c97f);
	 *       }
	 *       (*pcRam00000000075619f0)(lVar3,1);
	 *       return;
	 *     }
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *   uVar5 = *(undefined8 *)puVar2;
	 *   uVar7 = 0;
	 *   if ((bRam000000000755e09c & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,0);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40);
	 *     bRam000000000755e09c = 1;
	 *     uVar7 = extraout_x1_00;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *     uVar7 = extraout_x1_01;
	 *   }
	 *   if (cRam000000000755000b == '\0') {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,uVar7);
	 *     cRam000000000755000b = '\x01';
	 *   }
	 *   lVar3 = *(long *)puVar1;
	 *   if (*(int *)(lVar3 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *     lVar3 = *(long *)puVar1;
	 *   }
	 *   plVar9 = *(long **)(*(long *)(lVar3 + 0xb8) + 8);
	 *   if (plVar9 == null) {
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   lVar3 = *plVar9;
	 *   uVar4 = (ulong)*(ushort *)(lVar3 + 0x12e);
	 *   if (uVar4 != 0) {
	 *     piVar8 = (int *)(*(long *)(lVar3 + 0xb0) + 8);
	 *     do {
	 *       if (*(long *)(piVar8 + -2) == *(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40) {
	 *         puVar6 = (undefined8 *)(lVar3 + (long)(*piVar8 + 3) * 0x10 + 0x138);
	 *         goto LAB_069357b4;
	 *       }
	 *       uVar4 = uVar4 - 1;
	 *       piVar8 = piVar8 + 4;
	 *     } while (uVar4 != 0);
	 *   }
	 *   puVar6 = (undefined8 *)
	 *            func_0x03237558(plVar9,*(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40,3);
	 * LAB_069357b4:
	 *   (*(code *)*puVar6)(plVar9,2,uVar5,puVar6[1]);
	 *   return;
	 */
	// RVA: 0x321DEB4 VA: 0x7818908EB4
	private void OnTriggerEnter(UnityEngine.Collider other);
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   bool bVar4;
	 *   int iVar5;
	 *   ulong uVar6;
	 *   void *pvVar7;
	 *   undefined8 uVar8;
	 *   void *pvVar9;
	 *   void *pvVar10;
	 *   undefined8 *puVar11;
	 *   undefined8 uVar12;
	 *   void *methodInfo_00;
	 *   void *extraout_x1;
	 *   void *extraout_x1_00;
	 *   undefined8 extraout_x1_01;
	 *   undefined8 extraout_x1_02;
	 *   undefined8 extraout_x1_03;
	 *   undefined8 extraout_x1_04;
	 *   void *value;
	 *   long lVar13;
	 *   undefined8 *puVar14;
	 *   int *piVar15;
	 *   long lVar16;
	 *   long *plVar17;
	 *   void *pvVar18;
	 *   void *pvVar19;
	 *   undefined8 uStack_80;
	 *   undefined8 uStack_78;
	 *   undefined4 uStack_70;
	 *   uint5 auStack_68 [2];
	 *   undefined8 uStack_58;
	 *
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000754a8a4 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c12e8);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c2368);
	 *     bRam000000000754a8a4 = 1;
	 *   }
	 *   pvVar18 = this.interactionTrigger;
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   uVar6 = UnityEngine.Object.op_Equality(pvVar18,null);
	 *   if ((uVar6 & 1) != 0) {
	 *     return;
	 *   }
	 *   if (other == null) {
	 * LAB_0331e030:
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   pvVar18 = UnityEngine.Component.get_gameObject(other);
	 *   if (this.interactionTrigger == null) goto LAB_0331e030;
	 *   pvVar7 = UnityEngine.Component.get_gameObject(this.interactionTrigger);
	 *   lVar13 = *(long *)puVar1;
	 *   if (*(int *)(lVar13 + 0xe4) == 0) {
	 *     func_0x031fde08(lVar13);
	 *   }
	 *   uVar6 = UnityEngine.Object.op_Equality(pvVar18,pvVar7);
	 *   if ((uVar6 & 1) == 0) {
	 *     return;
	 *   }
	 *   pvVar18 = MonoBehaviourPun.get_photonView(this);
	 *   lVar16 = *(long *)PTR_DAT_070c12e8;
	 *   lVar13 = *(long *)(lVar16 + 0x38);
	 *   if (lVar13 == 0) {
	 *     func_0x03237280(lVar16);
	 *     lVar13 = *(long *)(lVar16 + 0x38);
	 *   }
	 *   lVar13 = *(long *)(lVar13 + 0x10);
	 *   if ((*(ushort *)(lVar13 + 0x135) & 1) == 0) {
	 *     lVar13 = func_0x03237224();
	 *   }
	 *   if (*(int *)(lVar13 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   lVar13 = *(long *)(*(long *)(lVar16 + 0x38) + 0x10);
	 *   if ((*(ushort *)(lVar13 + 0x135) & 1) == 0) {
	 *     lVar13 = func_0x03237224();
	 *   }
	 *   puVar1 = typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0;
	 *   if (pvVar18 == null) goto LAB_0331e030;
	 *   pvVar7 = *(void **)PTR_DAT_070c2368;
	 *   value = (void *)**(undefined8 **)(lVar13 + 0xb8);
	 *   if ((bRam00000000075552a7 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0);
	 *     bRam00000000075552a7 = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   if ((bRam0000000007555246 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0);
	 *     func_0x031fdc8c(PTR_DAT_070ff9b8);
	 *     func_0x031fdc8c(PTR_DAT_070ff9c0);
	 *     func_0x031fdc8c(PTR_DAT_070ff9c8);
	 *     func_0x031fdc8c(PTR_DAT_070ff9d0);
	 *     func_0x031fdc8c(PTR_DAT_070ff9d8);
	 *     bRam0000000007555246 = 1;
	 *   }
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *   bVar4 = System.String.IsNullOrEmpty(pvVar7);
	 *   puVar3 = PTR_DAT_070ff9d8;
	 *   puVar2 = typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0;
	 *   if (bVar4) {
	 *     if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *     }
	 *     puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *     uVar8 = *(undefined8 *)puVar3;
	 *     uVar12 = 0;
	 *     if ((bRam000000000755e096 & 1) == 0) {
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,0);
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40);
	 *       bRam000000000755e096 = 1;
	 *       uVar12 = extraout_x1_03;
	 *     }
	 *     if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       uVar12 = extraout_x1_04;
	 *     }
	 *     if (cRam000000000755000b == '\0') {
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,uVar12);
	 *       cRam000000000755000b = '\x01';
	 *     }
	 *     lVar13 = *(long *)puVar1;
	 *     if (*(int *)(lVar13 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       lVar13 = *(long *)puVar1;
	 *     }
	 *     plVar17 = *(long **)(*(long *)(lVar13 + 0xb8) + 8);
	 *     if (plVar17 == null) {
	 *       IL2CPP.ThrowNullReferenceException();
	 *     }
	 *     lVar13 = *plVar17;
	 *     uVar6 = (ulong)*(ushort *)(lVar13 + 0x12e);
	 *     if (uVar6 != 0) {
	 *       piVar15 = (int *)(*(long *)(lVar13 + 0xb0) + 8);
	 *       do {
	 *         if (*(long *)(piVar15 + -2) == *(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40)
	 *         {
	 *           puVar11 = (undefined8 *)(lVar13 + (long)(*piVar15 + 3) * 0x10 + 0x138);
	 *           goto LAB_06938a10;
	 *         }
	 *         uVar6 = uVar6 - 1;
	 *         piVar15 = piVar15 + 4;
	 *       } while (uVar6 != 0);
	 *     }
	 *     puVar11 = (undefined8 *)
	 *               func_0x03237558(plVar17,*(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40,3
	 *                              );
	 * LAB_06938a10:
	 *     (*(code *)*puVar11)(plVar17,0,uVar8,puVar11[1]);
	 *     return;
	 *   }
	 *   pvVar9 = *(void **)typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0;
	 *   if (*(int *)((long)pvVar9 + 0xe4) == 0) {
	 *     pvVar9 = (void *)func_0x031fde08();
	 *   }
	 *   bVar4 = Photon.Pun.PhotonNetwork.VerifyCanUseNetwork();
	 *   if (!bVar4) {
	 *     return;
	 *   }
	 *   pvVar9 = *(void **)puVar2;
	 *   if (*(int *)((long)pvVar9 + 0xe4) == 0) {
	 *     pvVar9 = (void *)func_0x031fde08();
	 *   }
	 *   pvVar9 = Photon.Pun.PhotonNetwork.get_CurrentRoom();
	 *   puVar11 = (undefined8 *)PTR_DAT_070ff9c0;
	 *   puVar14 = (undefined8 *)PTR_DAT_070ff9b8;
	 *   if (pvVar9 == null) {
	 * LAB_05b712a8:
	 *     pvVar18 = System.String.Concat((void *)*puVar11,pvVar7,(void *)*puVar14)
	 *     ;
	 *     lVar13 = *(long *)puVar1;
	 *     if (*(int *)(lVar13 + 0xe4) == 0) {
	 *       func_0x031fde08(lVar13);
	 *     }
	 *     puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *     uVar12 = 0;
	 *     if ((bRam000000000755e09c & 1) == 0) {
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,0);
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40);
	 *       bRam000000000755e09c = 1;
	 *       uVar12 = extraout_x1_01;
	 *     }
	 *     if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       uVar12 = extraout_x1_02;
	 *     }
	 *     if (cRam000000000755000b == '\0') {
	 *       func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8,uVar12);
	 *       cRam000000000755000b = '\x01';
	 *     }
	 *     lVar13 = *(long *)puVar1;
	 *     if (*(int *)(lVar13 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       lVar13 = *(long *)puVar1;
	 *     }
	 *     plVar17 = *(long **)(*(long *)(lVar13 + 0xb8) + 8);
	 *     if (plVar17 == null) {
	 *       IL2CPP.ThrowNullReferenceException();
	 *     }
	 *     lVar13 = *plVar17;
	 *     uVar6 = (ulong)*(ushort *)(lVar13 + 0x12e);
	 *     if (uVar6 != 0) {
	 *       piVar15 = (int *)(*(long *)(lVar13 + 0xb0) + 8);
	 *       do {
	 *         if (*(long *)(piVar15 + -2) == *(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40)
	 *         {
	 *           puVar11 = (undefined8 *)(lVar13 + (long)(*piVar15 + 3) * 0x10 + 0x138);
	 *           goto LAB_069357b4;
	 *         }
	 *         uVar6 = uVar6 - 1;
	 *         piVar15 = piVar15 + 4;
	 *       } while (uVar6 != 0);
	 *     }
	 *     puVar11 = (undefined8 *)
	 *               func_0x03237558(plVar17,*(long *)typeinfo_ptr_UnityEngine_CoreModule_ILogger_6FD4B40,3
	 *                              );
	 * LAB_069357b4:
	 *     (*(code *)*puVar11)(plVar17,2,pvVar18,puVar11[1]);
	 *     return;
	 *   }
	 *   lVar13 = *(long *)puVar2;
	 *   if (*(int *)(lVar13 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *     lVar13 = *(long *)puVar2;
	 *   }
	 *   puVar11 = (undefined8 *)PTR_DAT_070ff9d0;
	 *   puVar14 = (undefined8 *)PTR_DAT_070ff9c8;
	 *   if (*(long *)(*(long *)(lVar13 + 0xb8) + 8) == 0) goto LAB_05b712a8;
	 *   if (*(int *)(lVar13 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   puVar1 = typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0;
	 *   if ((bRam0000000007555277 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *     func_0x031fdc8c(PTR_DAT_070ff670);
	 *     func_0x031fdc8c(PTR_DAT_070cef08);
	 *     func_0x031fdc8c(PTR_DAT_070ff4d0);
	 *     func_0x031fdc8c(PTR_DAT_070c1f30);
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0);
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonRealtime_RaiseEventOptions_6FC18A8);
	 *     func_0x031fdc8c(PTR_DAT_070ff9e0);
	 *     func_0x031fdc8c(PTR_DAT_070c18b0);
	 *     func_0x031fdc8c(PTR_DAT_070c0a80);
	 *     func_0x031fdc8c(PTR_DAT_070ff9e8);
	 *     func_0x031fdc8c(PTR_DAT_070ff9f0);
	 *     func_0x031fdc8c(PTR_DAT_070ff9f8);
	 *     func_0x031fdc8c(PTR_DAT_070ffa00);
	 *     func_0x031fdc8c(PTR_DAT_070ffa08);
	 *     func_0x031fdc8c(PTR_DAT_070ffa10);
	 *     func_0x031fdc8c(PTR_DAT_070ffa18);
	 *     func_0x031fdc8c(PTR_DAT_070cb270);
	 *     bRam0000000007555277 = 1;
	 *   }
	 *   lVar13 = *(long *)puVar1;
	 *   uStack_58 = 0;
	 *   auStack_68[0]._0_8_ = 0;
	 *   if (*(int *)(lVar13 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *     lVar13 = *(long *)puVar1;
	 *   }
	 *   if ((pvVar18 != null) && (lVar13 = *(long *)(*(long *)(lVar13 + 0xb8) + 0xa0), lVar13 != 0)
	 *      ) {
	 *     uVar6 = func_0x03b4edd8(lVar13,*(undefined1 *)((long)pvVar18 + 0x20),
	 *                             *(undefined8 *)PTR_DAT_070ff4d0);
	 *     if ((uVar6 & 1) != 0) {
	 *       return;
	 *     }
	 *     if (*(int *)((long)pvVar18 + 0x94) < 1) {
	 *       pvVar9 = (void *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a80,6);
	 *       if (pvVar9 == null) goto LAB_05b71de4;
	 *       if (*(int *)((long)pvVar9 + 0x18) == 0) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x20) = *(undefined8 *)PTR_DAT_070ffa08;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x20));
	 *       uStack_58 = CONCAT44(uStack_58._4_4_,*(undefined4 *)((long)pvVar18 + 0x94));
	 *       pvVar10 = System.Int32.ToString(&uStack_58);
	 *       if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffe) == 0) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x28) = pvVar10;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x28),pvVar10);
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 3) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x30) = *(undefined8 *)PTR_DAT_070ffa10;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x30));
	 *       if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffc) == 0) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x38) = pvVar7;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x38),pvVar7);
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 5) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x40) = *(undefined8 *)PTR_DAT_070ff9f0;
	 *       func_0x031fdc38();
	 *       pvVar10 = UnityEngine.Component.get_gameObject(pvVar18);
	 *       if (pvVar10 == null) goto LAB_05b71de4;
	 *       pvVar10 = UnityEngine.Object.get_name(pvVar10);
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 6) goto LAB_05b71de8;
	 *       *(void **)((long)pvVar9 + 0x48) = pvVar10;
	 *       func_0x031fdc38();
	 *       pvVar9 = System.String.Concat(pvVar9);
	 *       if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8 + 0xe4) == 0) {
	 *         func_0x031fde08(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *       }
	 *       UnityEngine.Debug.LogError(pvVar9);
	 *     }
	 *     lVar13 = *(long *)puVar1;
	 *     if (*(int *)(lVar13 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       lVar13 = *(long *)puVar1;
	 *     }
	 *     if (1 < *(int *)(*(long *)(lVar13 + 0xb8) + 0x24)) {
	 *       pvVar9 = (void *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a80,7);
	 *       if (pvVar9 == null) goto LAB_05b71de4;
	 *       if (*(int *)((long)pvVar9 + 0x18) == 0) {
	 * LAB_05b71de8:
	 *         IL2CPP.ThrowIndexOutOfRangeException();
	 *       }
	 *       *(undefined8 *)((long)pvVar9 + 0x20) = *(undefined8 *)PTR_DAT_070ffa00;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x20));
	 *       if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffe) == 0) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x28) = pvVar7;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x28),pvVar7);
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 3) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x30) = *(undefined8 *)PTR_DAT_070ff9f8;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x30));
	 *       uStack_70 = 3;
	 *       uStack_80 = *(undefined8 *)PTR_DAT_070ff9e0;
	 *       uStack_78 = 0xffffffffffffffff;
	 *       pvVar10 = System.Net.UnsafeNclNativeMethods.HttpApi.Enum.ToString(&uStack_80);
	 *       if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffc) == 0) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x38) = pvVar10;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x38),pvVar10);
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 5) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x40) = *(undefined8 *)PTR_DAT_070ffa18;
	 *       func_0x031fdc38();
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 6) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x48) = 0;
	 *       func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x48));
	 *       if (*(uint *)((long)pvVar9 + 0x18) < 7) goto LAB_05b71de8;
	 *       *(undefined8 *)((long)pvVar9 + 0x50) = *(undefined8 *)PTR_DAT_070cb270;
	 *       func_0x031fdc38();
	 *       pvVar9 = System.String.Concat(pvVar9);
	 *       if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8 + 0xe4) == 0) {
	 *         func_0x031fde08(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *       }
	 *       UnityEngine.Debug.Log(pvVar9);
	 *       lVar13 = *(long *)puVar1;
	 *     }
	 *     if (*(int *)(lVar13 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *       lVar13 = *(long *)puVar1;
	 *     }
	 *     lVar13 = *(long *)(*(long *)(lVar13 + 0xb8) + 0x1c0);
	 *     if (lVar13 != 0) {
	 *       func_0x04e2cfdc(lVar13,*(undefined8 *)PTR_DAT_070ff670);
	 *       puVar2 = PTR_DAT_070c0840;
	 *       pvVar10 = *(void **)(*(long *)(*(long *)puVar1 + 0xb8) + 0x1c0);
	 *       pvVar19 = *(void **)(*(long *)(*(long *)puVar1 + 0xb8) + 0x120);
	 *       uStack_80 = CONCAT44(uStack_80._4_4_,*(undefined4 *)((long)pvVar18 + 0x94));
	 *       pvVar9 = (void *)func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x48),&uStack_80);
	 *       if (pvVar10 != null) {
	 *         Hashtable.set_Item(pvVar10,pvVar19,pvVar9);
	 *         iVar5 = Photon.Pun.PhotonView.get_Prefix(pvVar18);
	 *         if (0 < iVar5) {
	 *           lVar13 = *(long *)puVar1;
	 *           pvVar9 = extraout_x1;
	 *           if (*(int *)(lVar13 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *             lVar13 = *(long *)puVar1;
	 *             pvVar9 = extraout_x1_00;
	 *           }
	 *           pvVar10 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x1c0);
	 *           pvVar19 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x128);
	 *           iVar5 = Photon.Pun.PhotonView.get_Prefix(pvVar18);
	 *           uStack_80 = CONCAT62(uStack_80._2_6_,(short)iVar5);
	 *           pvVar18 = (void *)func_0x031fde10(*(undefined8 *)(puVar2 + 0x38),&uStack_80);
	 *           if (pvVar10 == null) goto LAB_05b71de4;
	 *           Hashtable.set_Item(pvVar10,pvVar19,pvVar18);
	 *         }
	 *         pvVar18 = *(void **)puVar1;
	 *         if (*(int *)((long)pvVar18 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *           pvVar18 = *(void **)puVar1;
	 *         }
	 *         pvVar9 = *(void **)(*(long *)((long)pvVar18 + 0xb8) + 0x1c0);
	 *         pvVar10 = *(void **)(*(long *)((long)pvVar18 + 0xb8) + 0x130);
	 *         iVar5 = Photon.Pun.PhotonNetwork.get_ServerTimestamp();
	 *         uStack_80 = CONCAT44(uStack_80._4_4_,iVar5);
	 *         pvVar18 = (void *)func_0x031fde10(*(undefined8 *)(puVar2 + 0x48),&uStack_80);
	 *         if (pvVar9 != null) {
	 *           Hashtable.set_Item(pvVar9,pvVar10,pvVar18);
	 *           uStack_58 = uStack_58 & 0xffffffff;
	 *           lVar13 = *(long *)(*(long *)(*(long *)puVar1 + 0xb8) + 0xf0);
	 *           if (lVar13 != 0) {
	 *             uVar6 = func_0x04e21594(lVar13,pvVar7,(long)&uStack_58 + 4,
	 *                                     *(undefined8 *)PTR_DAT_070cef08);
	 *             lVar13 = *(long *)puVar1;
	 *             if ((uVar6 & 1) == 0) {
	 *               if (*(int *)(lVar13 + 0xe4) == 0) {
	 *                 func_0x031fde08();
	 *                 lVar13 = *(long *)puVar1;
	 *               }
	 *               pvVar18 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x1c0);
	 *               if (pvVar18 == null) goto LAB_05b71de4;
	 *               pvVar9 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x138);
	 *             }
	 *             else {
	 *               if (*(int *)(lVar13 + 0xe4) == 0) {
	 *                 func_0x031fde08();
	 *                 lVar13 = *(long *)puVar1;
	 *               }
	 *               pvVar18 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x1c0);
	 *               pvVar9 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x148);
	 *               uStack_80 = CONCAT71(uStack_80._1_7_,(char)(uStack_58 >> 0x20));
	 *               pvVar7 = (void *)func_0x031fde10(*(undefined8 *)(puVar2 + 0x18),&uStack_80);
	 *               if (pvVar18 == null) goto LAB_05b71de4;
	 *             }
	 *             Hashtable.set_Item(pvVar18,pvVar9,pvVar7);
	 *             if ((value != null) && (*(long *)((long)value + 0x18) != 0)) {
	 *               lVar13 = *(long *)puVar1;
	 *               if (*(int *)(lVar13 + 0xe4) == 0) {
	 *                 func_0x031fde08();
	 *                 lVar13 = *(long *)puVar1;
	 *               }
	 *               pvVar18 = *(void **)(*(long *)(lVar13 + 0xb8) + 0x1c0);
	 *               if (pvVar18 == null) goto LAB_05b71de4;
	 *               Hashtable.set_Item(pvVar18,*(void **)(*(long *)(lVar13 + 0xb8) + 0x140),value);
	 *             }
	 *             auStack_68[0]._0_8_ = 0;
	 *             if (*(int *)(*(long *)PTR_DAT_070c18b0 + 0xe4) == 0) {
	 *               func_0x031fde08();
	 *             }
	 *             ExitGames.Client.Photon.SendOptions.set_Reliability(auStack_68,true);
	 *             auStack_68[0] = (uint5)(uint)auStack_68[0];
	 *             uVar12 = (undefined8)auStack_68[0];
	 *             pvVar18 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                                typeinfo_ptr_PhotonRealtime_RaiseEventOptions_6FC18A8
	 *                                              );
	 *             Photon.Realtime.RaiseEventOptions..ctor(pvVar18);
	 *             if (pvVar18 != null) {
	 *               lVar13 = *(long *)puVar1;
	 *               *(undefined1 *)((long)pvVar18 + 0x10) = 4;
	 *               if (*(int *)(lVar13 + 0xe4) == 0) {
	 *                 func_0x031fde08();
	 *                 lVar13 = *(long *)puVar1;
	 *               }
	 *               Photon.Pun.PhotonNetwork.RaiseEventInternal(200,*(undefined8 *)(*(long *)(lVar13 + 0xb8) + 0x1c0),pvVar18,uVar12);
	 *               lVar13 = *(long *)(*(long *)(*(long *)puVar1 + 0xb8) + 8);
	 *               if (lVar13 != 0) {
	 *                 Photon.Pun.PhotonNetwork.ExecuteRpc(*(undefined8 *)(*(long *)(*(long *)puVar1 + 0xb8) + 0x1c0),*(undefined8 *)(lVar13 + 0x120));
	 *                 return;
	 *               }
	 *             }
	 *           }
	 *         }
	 *       }
	 *     }
	 *   }
	 * LAB_05b71de4:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x321E034 VA: 0x7818909034
	private void RPC_ToggleGate();
	/*
	 *   int iVar1;
	 *   undefined *puVar2;
	 *   ushort uVar3;
	 *   long lVar4;
	 *   ulong uVar5;
	 *   undefined8 uVar6;
	 *   void *extraout_x1;
	 *   void *this_00;
	 *   void **ppvVar7;
	 *   void *pvVar8;
	 *   undefined8 uStack_50;
	 *   undefined8 uStack_48;
	 *   ulong uStack_40;
	 *   ulong uStack_38;
	 *   undefined8 uStack_30;
	 *   undefined8 uStack_28;
	 *
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000754a8a5 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     bRam000000000754a8a5 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   lVar4 = *(long *)puVar2;
	 *   pvVar8 = this.gateAnimator;
	 *   iVar1 = *(int *)(lVar4 + 0xe4);
	 *   this.isOpen = (bool)(this.isOpen ^ 1);
	 *   if (iVar1 == 0) {
	 *     func_0x031fde08(lVar4,methodInfo);
	 *   }
	 *   uVar5 = UnityEngine.Object.op_Inequality(pvVar8,null);
	 *   if ((uVar5 & 1) == 0) {
	 *     return;
	 *   }
	 *   pvVar8 = this.gateAnimator;
	 *   if (this.isOpen == false) {
	 *     if (pvVar8 == null) goto LAB_0331e0dc;
	 *     ppvVar7 = &this.closeTrigger;
	 *   }
	 *   else {
	 *     if (pvVar8 == null) {
	 * LAB_0331e0dc:
	 *       IL2CPP.ThrowNullReferenceException();
	 *     }
	 *     ppvVar7 = &this.openTrigger;
	 *   }
	 *   this_00 = *ppvVar7;
	 *   if ((bRam000000000755d519 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_0714df58,this_00,0);
	 *     func_0x031fdc8c(PTR_DAT_0714d7c0);
	 *     func_0x031fdc8c(PTR_DAT_070dc338);
	 *     bRam000000000755d519 = 1;
	 *   }
	 *   uStack_40 = 0;
	 *   uStack_38 = 0;
	 *   uStack_50 = 0;
	 *   uStack_48 = 0;
	 *   if (pvVar8 != null) {
	 *     lVar4 = *(long *)((long)pvVar8 + 0x10);
	 *     if (lVar4 == 0) {
	 *       UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException(pvVar8);
	 *     }
	 *     if (this_00 == null) {
	 *       uStack_50 = 0;
	 *       uStack_48 = 0;
	 *     }
	 *     else if (*(int *)((long)this_00 + 0x10) == 0) {
	 *       pvVar8 = System.UIntPtr.op_Explicit(1);
	 *       uVar6 = System.UIntPtr.op_Explicit(pvVar8);
	 *       uStack_30 = 0;
	 *       uStack_28 = 0;
	 *       UnityEngine.Bindings.ManagedSpanWrapper..ctor(&uStack_30,uVar6,0);
	 *       uStack_48 = uStack_28;
	 *       uStack_50 = uStack_30;
	 *     }
	 *     else {
	 *       if (cRam0000000007550941 == '\0') {
	 *         func_0x031fdc8c(PTR_DAT_070cc218);
	 *         cRam0000000007550941 = '\x01';
	 *       }
	 *       uVar3 = System.String.GetRawStringData(this_00);
	 *       uStack_40 = (ulong)uVar3;
	 *       uStack_38 = (ulong)*(uint *)((long)this_00 + 0x10);
	 *       uVar6 = func_0x04604eb0(&uStack_40,*(undefined8 *)PTR_DAT_0714d7c0);
	 *       UnityEngine.Bindings.ManagedSpanWrapper..ctor(&uStack_50,uVar6,uStack_38 & 0xffffffff);
	 *     }
	 *     if (pcRam000000000755d5d0 == null) {
	 *       pcRam000000000755d5d0 = (code *)func_0x031fdc50(&UNK_0136939f);
	 *     }
	 *     (*pcRam000000000755d5d0)(lVar4,&uStack_50);
	 *     return;
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x321E0E0 VA: 0x78189090E0
	public void .ctor();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *
	 *   puVar2 = PTR_DAT_070c2378;
	 *   puVar1 = PTR_DAT_070c2370;
	 *   if ((bRam000000000754a8a6 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c2370);
	 *     func_0x031fdc8c(PTR_DAT_070c2378);
	 *     bRam000000000754a8a6 = 1;
	 *   }
	 *   this.openTrigger = *(void **)puVar1;
	 *   func_0x031fdc38();
	 *   this.closeTrigger = *(void **)puVar2;
	 *   func_0x031fdc38();
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000755f76f & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
	 *     bRam000000000755f76f = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   return;
	 */
}
