// [TypeInfo RVA: 0x0]
public class NetworkedEnableByTag : MonoBehaviourPun
{
	public System.Collections.Generic.List<NetworkedEnableByTag.TagTargetPair> tagTargets; // 0x28
	private System.Collections.Generic.Dictionary<System.String,UnityEngine.GameObject> map; // 0x30
	public bool enableOnEnter; // 0x38
	public bool enableOnExit; // 0x39

	// RVA: 0x32310C8 VA: 0x781891C0C8
	private void Awake();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   undefined *puVar4;
	 *   long lVar5;
	 *   bool bVar6;
	 *   void *pvVar7;
	 *   ulong uVar8;
	 *   void *extraout_x1;
	 *   void **ppvVar9;
	 *   undefined8 uVar10;
	 *   undefined8 uStack_78;
	 *   undefined8 *puStack_70;
	 *   long lStack_68;
	 *   undefined8 uStack_60;
	 *   undefined8 uStack_58;
	 *   long lStack_50;
	 *
	 *   puVar2 = PTR_DAT_070c3060;
	 *   puVar1 = PTR_DAT_070c3058;
	 *   if ((bRam000000000754a942 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3060);
	 *     func_0x031fdc8c(PTR_DAT_070c3068);
	 *     func_0x031fdc8c(PTR_DAT_070c3058);
	 *     func_0x031fdc8c(PTR_DAT_070c3070);
	 *     func_0x031fdc8c(PTR_DAT_070c3078);
	 *     func_0x031fdc8c(PTR_DAT_070c3080);
	 *     func_0x031fdc8c(PTR_DAT_070c3088);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     bRam000000000754a942 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   uStack_60 = 0;
	 *   uStack_58 = 0;
	 *   lStack_50 = 0;
	 *   pvVar7 = (void *)func_0x031fdf24(*(undefined8 *)puVar1,methodInfo);
	 *   func_0x04e2c4c4(pvVar7,*(undefined8 *)puVar2);
	 *   ppvVar9 = &this.map;
	 *   *ppvVar9 = pvVar7;
	 *   func_0x031fdc38(ppvVar9,pvVar7);
	 *   puVar4 = PTR_DAT_070c3078;
	 *   puVar3 = PTR_DAT_070c3070;
	 *   puVar2 = PTR_DAT_070c3068;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if (this.tagTargets != null) {
	 *     func_0x03f2e1a8(&uStack_78,this.tagTargets,*(undefined8 *)PTR_DAT_070c3088);
	 *     lStack_50 = lStack_68;
	 *     uStack_58 = puStack_70;
	 *     uStack_60 = uStack_78;
	 *     uStack_78 = 0;
	 *     puStack_70 = &uStack_60;
	 *     while( true ) {
	 *       uVar8 = func_0x05018cac(&uStack_60,*(undefined8 *)puVar4);
	 *       lVar5 = lStack_50;
	 *       if ((uVar8 & 1) == 0) {
	 *         func_0x05018ca8(&uStack_60,*(undefined8 *)puVar3);
	 *         return;
	 *       }
	 *       if (lStack_50 == 0) break;
	 *       bVar6 = System.String.IsNullOrEmpty(*(void **)(lStack_50 + 0x10));
	 *       if (!bVar6) {
	 *         uVar10 = *(undefined8 *)(lVar5 + 0x18);
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(uVar10,null);
	 *         if ((uVar8 & 1) != 0) {
	 *           if (*ppvVar9 == null) {
	 *             IL2CPP.ThrowNullReferenceException();
	 *           }
	 *           func_0x04e2ce40(*ppvVar9,*(undefined8 *)(lVar5 + 0x10),*(undefined8 *)(lVar5 + 0x18),
	 *                           *(undefined8 *)puVar2);
	 *         }
	 *       }
	 *     }
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32312E8 VA: 0x781891C2E8
	private void OnValidate();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   undefined *puVar4;
	 *   long lVar5;
	 *   bool bVar6;
	 *   void *pvVar7;
	 *   ulong uVar8;
	 *   void *extraout_x1;
	 *   void **ppvVar9;
	 *   undefined8 uVar10;
	 *   undefined8 uStack_78;
	 *   undefined8 *puStack_70;
	 *   long lStack_68;
	 *   undefined8 uStack_60;
	 *   undefined8 uStack_58;
	 *   long lStack_50;
	 *
	 *   puVar2 = PTR_DAT_070c3060;
	 *   puVar1 = PTR_DAT_070c3058;
	 *   if ((bRam000000000754a942 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3060);
	 *     func_0x031fdc8c(PTR_DAT_070c3068);
	 *     func_0x031fdc8c(PTR_DAT_070c3058);
	 *     func_0x031fdc8c(PTR_DAT_070c3070);
	 *     func_0x031fdc8c(PTR_DAT_070c3078);
	 *     func_0x031fdc8c(PTR_DAT_070c3080);
	 *     func_0x031fdc8c(PTR_DAT_070c3088);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     bRam000000000754a942 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   uStack_60 = 0;
	 *   uStack_58 = 0;
	 *   lStack_50 = 0;
	 *   pvVar7 = (void *)func_0x031fdf24(*(undefined8 *)puVar1,methodInfo);
	 *   func_0x04e2c4c4(pvVar7,*(undefined8 *)puVar2);
	 *   ppvVar9 = &this.map;
	 *   *ppvVar9 = pvVar7;
	 *   func_0x031fdc38(ppvVar9,pvVar7);
	 *   puVar4 = PTR_DAT_070c3078;
	 *   puVar3 = PTR_DAT_070c3070;
	 *   puVar2 = PTR_DAT_070c3068;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if (this.tagTargets != null) {
	 *     func_0x03f2e1a8(&uStack_78,this.tagTargets,*(undefined8 *)PTR_DAT_070c3088);
	 *     lStack_50 = lStack_68;
	 *     uStack_58 = puStack_70;
	 *     uStack_60 = uStack_78;
	 *     uStack_78 = 0;
	 *     puStack_70 = &uStack_60;
	 *     while( true ) {
	 *       uVar8 = func_0x05018cac(&uStack_60,*(undefined8 *)puVar4);
	 *       lVar5 = lStack_50;
	 *       if ((uVar8 & 1) == 0) {
	 *         func_0x05018ca8(&uStack_60,*(undefined8 *)puVar3);
	 *         return;
	 *       }
	 *       if (lStack_50 == 0) break;
	 *       bVar6 = System.String.IsNullOrEmpty(*(void **)(lStack_50 + 0x10));
	 *       if (!bVar6) {
	 *         uVar10 = *(undefined8 *)(lVar5 + 0x18);
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(uVar10,null);
	 *         if ((uVar8 & 1) != 0) {
	 *           if (*ppvVar9 == null) {
	 *             IL2CPP.ThrowNullReferenceException();
	 *           }
	 *           func_0x04e2ce40(*ppvVar9,*(undefined8 *)(lVar5 + 0x10),*(undefined8 *)(lVar5 + 0x18),
	 *                           *(undefined8 *)puVar2);
	 *         }
	 *       }
	 *     }
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32310CC VA: 0x781891C0CC
	private void BuildMap();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   undefined *puVar4;
	 *   long lVar5;
	 *   bool bVar6;
	 *   void *pvVar7;
	 *   ulong uVar8;
	 *   void *extraout_x1;
	 *   void **ppvVar9;
	 *   undefined8 uVar10;
	 *   undefined8 uStack_78;
	 *   undefined8 *puStack_70;
	 *   long lStack_68;
	 *   undefined8 uStack_60;
	 *   undefined8 uStack_58;
	 *   long lStack_50;
	 *
	 *   puVar2 = PTR_DAT_070c3060;
	 *   puVar1 = PTR_DAT_070c3058;
	 *   if ((bRam000000000754a942 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3060);
	 *     func_0x031fdc8c(PTR_DAT_070c3068);
	 *     func_0x031fdc8c(PTR_DAT_070c3058);
	 *     func_0x031fdc8c(PTR_DAT_070c3070);
	 *     func_0x031fdc8c(PTR_DAT_070c3078);
	 *     func_0x031fdc8c(PTR_DAT_070c3080);
	 *     func_0x031fdc8c(PTR_DAT_070c3088);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     bRam000000000754a942 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   uStack_60 = 0;
	 *   uStack_58 = 0;
	 *   lStack_50 = 0;
	 *   pvVar7 = (void *)func_0x031fdf24(*(undefined8 *)puVar1,methodInfo);
	 *   func_0x04e2c4c4(pvVar7,*(undefined8 *)puVar2);
	 *   ppvVar9 = &this.map;
	 *   *ppvVar9 = pvVar7;
	 *   func_0x031fdc38(ppvVar9,pvVar7);
	 *   puVar4 = PTR_DAT_070c3078;
	 *   puVar3 = PTR_DAT_070c3070;
	 *   puVar2 = PTR_DAT_070c3068;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if (this.tagTargets != null) {
	 *     func_0x03f2e1a8(&uStack_78,this.tagTargets,*(undefined8 *)PTR_DAT_070c3088);
	 *     lStack_50 = lStack_68;
	 *     uStack_58 = puStack_70;
	 *     uStack_60 = uStack_78;
	 *     uStack_78 = 0;
	 *     puStack_70 = &uStack_60;
	 *     while( true ) {
	 *       uVar8 = func_0x05018cac(&uStack_60,*(undefined8 *)puVar4);
	 *       lVar5 = lStack_50;
	 *       if ((uVar8 & 1) == 0) {
	 *         func_0x05018ca8(&uStack_60,*(undefined8 *)puVar3);
	 *         return;
	 *       }
	 *       if (lStack_50 == 0) break;
	 *       bVar6 = System.String.IsNullOrEmpty(*(void **)(lStack_50 + 0x10));
	 *       if (!bVar6) {
	 *         uVar10 = *(undefined8 *)(lVar5 + 0x18);
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(uVar10,null);
	 *         if ((uVar8 & 1) != 0) {
	 *           if (*ppvVar9 == null) {
	 *             IL2CPP.ThrowNullReferenceException();
	 *           }
	 *           func_0x04e2ce40(*ppvVar9,*(undefined8 *)(lVar5 + 0x10),*(undefined8 *)(lVar5 + 0x18),
	 *                           *(undefined8 *)puVar2);
	 *         }
	 *       }
	 *     }
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32312EC VA: 0x781891C2EC
	private void OnTriggerEnter(UnityEngine.Collider other);
	/*
	 *   bool bVar1;
	 *   undefined *puVar2;
	 *   void *pvVar3;
	 *   ulong uVar4;
	 *   long *parameters;
	 *   long lVar5;
	 *   long lVar6;
	 *   undefined8 uVar7;
	 *   void *pvVar8;
	 *   undefined1 auVar9 [16];
	 *   byte abStack_34 [4];
	 *
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   bVar1 = this.enableOnEnter;
	 *   if ((bRam000000000754a943 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3090);
	 *     func_0x031fdc8c(PTR_DAT_070c0a10);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c3098);
	 *     bRam000000000754a943 = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   auVar9 = UnityEngine.Object.op_Equality(other,null);
	 *   if ((auVar9._0_8_ & 1) != 0) {
	 *     return;
	 *   }
	 *   pvVar8 = this.map;
	 *   if (pvVar8 == null) {
	 *     NetworkedEnableByTag.BuildMap(this);
	 *     pvVar8 = this.map;
	 *   }
	 *   if ((other != null) &&
	 *      (pvVar3 = UnityEngine.Component.get_tag(other),
	 *      pvVar8 != null)) {
	 *     uVar4 = func_0x04e2d048(pvVar8,pvVar3,*(undefined8 *)PTR_DAT_070c3090);
	 *     if ((uVar4 & 1) == 0) {
	 *       return;
	 *     }
	 *     pvVar8 = MonoBehaviourPun.get_photonView(this);
	 *     parameters = (long *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a10,2);
	 *     pvVar3 = UnityEngine.Component.get_tag(other);
	 *     if (parameters != null) {
	 *       if ((pvVar3 != null) &&
	 *          (lVar5 = func_0x031fde0c(pvVar3,*(undefined8 *)(*parameters + 0x40)), lVar5 == 0)) {
	 * LAB_033314c8:
	 *         uVar7 = func_0x031fdf58();
	 *         IL2CPP.ThrowManagedException();
	 *       }
	 *       if ((int)parameters[3] != 0) {
	 *         parameters[4] = (long)pvVar3;
	 *         func_0x031fdc38(parameters + 4,pvVar3);
	 *         abStack_34[0] = bVar1 & 1;
	 *         lVar5 = func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x28),abStack_34);
	 *         if ((lVar5 != 0) &&
	 *            (lVar6 = func_0x031fde0c(lVar5,*(undefined8 *)(*parameters + 0x40)), lVar6 == 0))
	 *         goto LAB_033314c8;
	 *         if ((*(uint *)(parameters + 3) & 0xfffffffe) != 0) {
	 *           parameters[5] = lVar5;
	 *           func_0x031fdc38(parameters + 5,lVar5);
	 *           if (pvVar8 != null) {
	 *             Photon.Pun.PhotonView.RPC(pvVar8,*(void **)PTR_DAT_070c3098,3,parameters);
	 *             return;
	 *           }
	 *           goto LAB_033314c0;
	 *         }
	 *       }
	 *       IL2CPP.ThrowIndexOutOfRangeException();
	 *     }
	 *   }
	 * LAB_033314c0:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32314D4 VA: 0x781891C4D4
	private void OnTriggerExit(UnityEngine.Collider other);
	/*
	 *   bool bVar1;
	 *   undefined *puVar2;
	 *   void *pvVar3;
	 *   ulong uVar4;
	 *   long *parameters;
	 *   long lVar5;
	 *   long lVar6;
	 *   undefined8 uVar7;
	 *   void *pvVar8;
	 *   undefined1 auVar9 [16];
	 *   byte abStack_34 [4];
	 *
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   bVar1 = this.enableOnExit;
	 *   if ((bRam000000000754a943 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3090);
	 *     func_0x031fdc8c(PTR_DAT_070c0a10);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c3098);
	 *     bRam000000000754a943 = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   auVar9 = UnityEngine.Object.op_Equality(other,null);
	 *   if ((auVar9._0_8_ & 1) != 0) {
	 *     return;
	 *   }
	 *   pvVar8 = this.map;
	 *   if (pvVar8 == null) {
	 *     NetworkedEnableByTag.BuildMap(this);
	 *     pvVar8 = this.map;
	 *   }
	 *   if ((other != null) &&
	 *      (pvVar3 = UnityEngine.Component.get_tag(other),
	 *      pvVar8 != null)) {
	 *     uVar4 = func_0x04e2d048(pvVar8,pvVar3,*(undefined8 *)PTR_DAT_070c3090);
	 *     if ((uVar4 & 1) == 0) {
	 *       return;
	 *     }
	 *     pvVar8 = MonoBehaviourPun.get_photonView(this);
	 *     parameters = (long *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a10,2);
	 *     pvVar3 = UnityEngine.Component.get_tag(other);
	 *     if (parameters != null) {
	 *       if ((pvVar3 != null) &&
	 *          (lVar5 = func_0x031fde0c(pvVar3,*(undefined8 *)(*parameters + 0x40)), lVar5 == 0)) {
	 * LAB_033314c8:
	 *         uVar7 = func_0x031fdf58();
	 *         IL2CPP.ThrowManagedException();
	 *       }
	 *       if ((int)parameters[3] != 0) {
	 *         parameters[4] = (long)pvVar3;
	 *         func_0x031fdc38(parameters + 4,pvVar3);
	 *         abStack_34[0] = bVar1 & 1;
	 *         lVar5 = func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x28),abStack_34);
	 *         if ((lVar5 != 0) &&
	 *            (lVar6 = func_0x031fde0c(lVar5,*(undefined8 *)(*parameters + 0x40)), lVar6 == 0))
	 *         goto LAB_033314c8;
	 *         if ((*(uint *)(parameters + 3) & 0xfffffffe) != 0) {
	 *           parameters[5] = lVar5;
	 *           func_0x031fdc38(parameters + 5,lVar5);
	 *           if (pvVar8 != null) {
	 *             Photon.Pun.PhotonView.RPC(pvVar8,*(void **)PTR_DAT_070c3098,3,parameters);
	 *             return;
	 *           }
	 *           goto LAB_033314c0;
	 *         }
	 *       }
	 *       IL2CPP.ThrowIndexOutOfRangeException();
	 *     }
	 *   }
	 * LAB_033314c0:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32312F4 VA: 0x781891C2F4
	private void HandleTrigger(UnityEngine.Collider other, bool state);
	/*
	 *   undefined *puVar1;
	 *   void *pvVar2;
	 *   ulong uVar3;
	 *   long *parameters;
	 *   long lVar4;
	 *   long lVar5;
	 *   undefined8 uVar6;
	 *   void *pvVar7;
	 *   undefined1 auVar8 [16];
	 *   undefined1 auStack_34 [4];
	 *
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000754a943 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c3090);
	 *     func_0x031fdc8c(PTR_DAT_070c0a10);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c3098);
	 *     bRam000000000754a943 = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   auVar8 = UnityEngine.Object.op_Equality(other,null);
	 *   if ((auVar8._0_8_ & 1) != 0) {
	 *     return;
	 *   }
	 *   pvVar7 = this.map;
	 *   if (pvVar7 == null) {
	 *     NetworkedEnableByTag.BuildMap(this);
	 *     pvVar7 = this.map;
	 *   }
	 *   if ((other != null) &&
	 *      (pvVar2 = UnityEngine.Component.get_tag(other),
	 *      pvVar7 != null)) {
	 *     uVar3 = func_0x04e2d048(pvVar7,pvVar2,*(undefined8 *)PTR_DAT_070c3090);
	 *     if ((uVar3 & 1) == 0) {
	 *       return;
	 *     }
	 *     pvVar7 = MonoBehaviourPun.get_photonView(this);
	 *     parameters = (long *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a10,2);
	 *     pvVar2 = UnityEngine.Component.get_tag(other);
	 *     if (parameters != null) {
	 *       if ((pvVar2 != null) &&
	 *          (lVar4 = func_0x031fde0c(pvVar2,*(undefined8 *)(*parameters + 0x40)), lVar4 == 0)) {
	 * LAB_033314c8:
	 *         uVar6 = func_0x031fdf58();
	 *         IL2CPP.ThrowManagedException();
	 *       }
	 *       if ((int)parameters[3] != 0) {
	 *         parameters[4] = (long)pvVar2;
	 *         func_0x031fdc38(parameters + 4,pvVar2);
	 *         auStack_34[0] = state;
	 *         lVar4 = func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x28),auStack_34);
	 *         if ((lVar4 != 0) &&
	 *            (lVar5 = func_0x031fde0c(lVar4,*(undefined8 *)(*parameters + 0x40)), lVar5 == 0))
	 *         goto LAB_033314c8;
	 *         if ((*(uint *)(parameters + 3) & 0xfffffffe) != 0) {
	 *           parameters[5] = lVar4;
	 *           func_0x031fdc38(parameters + 5,lVar4);
	 *           if (pvVar7 != null) {
	 *             Photon.Pun.PhotonView.RPC(pvVar7,*(void **)PTR_DAT_070c3098,3,parameters);
	 *             return;
	 *           }
	 *           goto LAB_033314c0;
	 *         }
	 *       }
	 *       IL2CPP.ThrowIndexOutOfRangeException();
	 *     }
	 *   }
	 * LAB_033314c0:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x32314DC VA: 0x781891C4DC
	public void RPC_SetActive(string tag, bool state);
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   void *pvVar3;
	 *   ulong uVar4;
	 *   void *pvVar5;
	 *   void *extraout_x1;
	 *   undefined4 uStack_34;
	 *   void *pvStack_28;
	 *
	 *   pvVar5 = tag;
	 *   if ((bRam000000000754a944 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *     func_0x031fdc8c(PTR_DAT_070c30a0);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c30a8);
	 *     bRam000000000754a944 = 1;
	 *     pvVar5 = extraout_x1;
	 *   }
	 *   pvVar3 = this.map;
	 *   pvStack_28 = null;
	 *   if (pvVar3 == null) {
	 *     NetworkedEnableByTag.BuildMap(this);
	 *     pvVar3 = this.map;
	 *     if (pvVar3 == null) goto LAB_0333164c;
	 *   }
	 *   uVar4 = func_0x04e2e9bc(pvVar3,tag,&pvStack_28,*(undefined8 *)PTR_DAT_070c30a0);
	 *   pvVar5 = pvStack_28;
	 *   if ((uVar4 & 1) != 0) {
	 *     if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *     }
	 *     uVar4 = UnityEngine.Object.op_Inequality(pvVar5,null);
	 *     if ((uVar4 & 1) != 0) {
	 *       if (pvStack_28 != null) {
	 *         UnityEngine.GameObject.SetActive(pvStack_28,state);
	 *         return;
	 *       }
	 *       goto LAB_0333164c;
	 *     }
	 *   }
	 *   pvVar5 = MonoBehaviourPun.get_photonView(this);
	 *   puVar2 = PTR_DAT_070c30a8;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *   if (pvVar5 != null) {
	 *     uStack_34 = *(undefined4 *)((long)pvVar5 + 0x94);
	 *     pvVar5 = (void *)func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x48),&uStack_34);
	 *     pvVar5 = System.String.Format(*(void **)puVar2,tag,pvVar5);
	 *     if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *       func_0x031fde08(*(long *)puVar1);
	 *     }
	 *     UnityEngine.Debug.LogWarning(pvVar5,this);
	 *     return;
	 *   }
	 * LAB_0333164c:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x3231650 VA: 0x781891C650
	public void .ctor();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   void *pvVar3;
	 *   void *extraout_x1;
	 *
	 *   puVar2 = PTR_DAT_070c30b8;
	 *   puVar1 = PTR_DAT_070c30b0;
	 *   if ((bRam000000000754a945 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c30b8);
	 *     func_0x031fdc8c(PTR_DAT_070c30b0);
	 *     bRam000000000754a945 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   pvVar3 = (void *)func_0x031fdf24(*(undefined8 *)puVar1,methodInfo);
	 *   func_0x03f2ce9c(pvVar3,*(undefined8 *)puVar2);
	 *   this.tagTargets = pvVar3;
	 *   func_0x031fdc38(&this.tagTargets,pvVar3);
	 *   this.enableOnEnter = true;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000755f76f & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
	 *     bRam000000000755f76f = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   return;
	 */
}
