// [TypeInfo RVA: 0x0]
public class FlingColliderLocalToggle : MonoBehaviourPun
{
	public UnityEngine.Collider flingCollider; // 0x28
	public bool disableForLocalPlayer; // 0x30

	// RVA: 0x32043DC VA: 0x78188EF3DC
	private void Start();
	/*
	 *   bool bVar1;
	 *   ulong uVar2;
	 *   void *obj;
	 *   void *extraout_x1;
	 *   void *pvVar3;
	 *   long lVar4;
	 *
	 *   if ((bRam000000000754a7ae & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     bRam000000000754a7ae = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   if (this.disableForLocalPlayer != false) {
	 *     pvVar3 = this.flingCollider;
	 *     if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8 + 0xe4) == 0) {
	 *       func_0x031fde08(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,methodInfo);
	 *     }
	 *     uVar2 = UnityEngine.Object.op_Equality(pvVar3,null);
	 *     if ((uVar2 & 1) == 0) {
	 *       pvVar3 = MonoBehaviourPun.get_photonView(this);
	 *       if (pvVar3 != null) {
	 *         obj = this.flingCollider;
	 *         if (obj != null) {
	 *           bVar1 = *(char *)((long)pvVar3 + 0x68) == '\0';
	 *           if ((bRam00000000075619c1 & 1) == 0) {
	 *             func_0x031fdc8c(PTR_DAT_071514d8,bVar1,0);
	 *             bRam00000000075619c1 = 1;
	 *           }
	 *           if (obj != null) {
	 *             lVar4 = *(long *)((long)obj + 0x10);
	 *             if (lVar4 == 0) {
	 *               UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException(obj);
	 *             }
	 *             if (pcRam00000000075619d8 == null) {
	 *               pcRam00000000075619d8 = (code *)func_0x031fdc50(&UNK_0135303a);
	 *             }
	 *             (*pcRam00000000075619d8)(lVar4,bVar1);
	 *             return;
	 *           }
	 *           IL2CPP.ThrowNullReferenceException();
	 *         }
	 *       }
	 *       IL2CPP.ThrowNullReferenceException();
	 *     }
	 *   }
	 *   return;
	 */
	// RVA: 0x3204484 VA: 0x78188EF484
	public void .ctor();
	/*
	 *   undefined *puVar1;
	 *
	 *   this.disableForLocalPlayer = true;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000755f76f & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
	 *     bRam000000000755f76f = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   return;
	 */
}
