namespace GorillaLocomotion
{

	// [TypeInfo RVA: 0x0]
	public class Surface : MonoBehaviour
	{
		public float slipPercentage; // 0x20

		// RVA: 0x32794D8 VA: 0x78189644D8
		public void .ctor();
		/*
		 *   undefined *puVar1;
		 *
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
		 *   if ((bRam000000000755f76f & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
		 *     bRam000000000755f76f = 1;
		 *   }
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *   }
		 *   return;
		 */
	}
}
