// [TypeInfo RVA: 0x0]
public class ColorScript : MonoBehaviour
{
	public float Red; // 0x20
	public TMPro.TextMeshPro red; // 0x28
	public float Blue; // 0x30
	public TMPro.TextMeshPro blue; // 0x38
	public float Green; // 0x40
	public TMPro.TextMeshPro green; // 0x48
	private float TrueRed; // 0x50
	private float TrueBlue; // 0x54
	private float TrueGreen; // 0x58

	// RVA: 0x32387B0 VA: 0x78189237B0
	private void Start();
	/*
	 *   return;
	 */
	// RVA: 0x32387B4 VA: 0x78189237B4
	private void Update();
	/*
	 *   int iVar1;
	 *   undefined *puVar2;
	 *   long lVar3;
	 *   void *pvVar4;
	 *   void *extraout_x1;
	 *   long *plVar5;
	 *   float fVar6;
	 *   float fVar7;
	 *   float fVar8;
	 *   UnityEngine_Color PlayerColour;
	 *
	 *   puVar2 = typeinfo_ptr_Assembly_CSharp_PhotonVRManager_6FC2800;
	 *   if ((bRam000000000754a981 & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_Assembly_CSharp_PhotonVRManager_6FC2800);
	 *     func_0x031fdc8c(PTR_DAT_070c3370);
	 *     func_0x031fdc8c(PTR_DAT_070c3378);
	 *     func_0x031fdc8c(PTR_DAT_070c3380);
	 *     bRam000000000754a981 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   lVar3 = *(long *)puVar2;
	 *   iVar1 = *(int *)(lVar3 + 0xe4);
	 *   fVar6 = this.Red / 10.0;
	 *   fVar7 = this.Blue / 10.0;
	 *   this.TrueRed = fVar6;
	 *   puVar2 = PTR_DAT_070c3370;
	 *   fVar8 = this.Green / 10.0;
	 *   this.TrueBlue = fVar7;
	 *   this.TrueGreen = fVar8;
	 *   if (iVar1 == 0) {
	 *     func_0x031fde08(lVar3,methodInfo);
	 *   }
	 *   PlayerColour.g = fVar7;
	 *   PlayerColour.r = fVar6;
	 *   PlayerColour.a = 1.0;
	 *   PlayerColour.b = fVar8;
	 *   PhotonVRManager.SetColour(PlayerColour);
	 *   plVar5 = this.red;
	 *   pvVar4 = System.Single.ToString(&this.Red);
	 *   pvVar4 = System.String.Concat(*(void **)puVar2,pvVar4);
	 *   puVar2 = PTR_DAT_070c3378;
	 *   if (plVar5 != null) {
	 *     (**(code **)(*plVar5 + 0x558))(plVar5,pvVar4,*(undefined8 *)(*plVar5 + 0x560));
	 *     plVar5 = this.blue;
	 *     pvVar4 = System.Single.ToString(&this.Blue);
	 *     pvVar4 = System.String.Concat(*(void **)puVar2,pvVar4);
	 *     puVar2 = PTR_DAT_070c3380;
	 *     if (plVar5 != null) {
	 *       (**(code **)(*plVar5 + 0x558))(plVar5,pvVar4,*(undefined8 *)(*plVar5 + 0x560));
	 *       plVar5 = this.green;
	 *       pvVar4 = System.Single.ToString(&this.Green);
	 *       pvVar4 = System.String.Concat(*(void **)puVar2,pvVar4);
	 *       if (plVar5 != null) {
	 *         (**(code **)(*plVar5 + 0x558))(plVar5,pvVar4,*(undefined8 *)(*plVar5 + 0x560));
	 *         return;
	 *       }
	 *     }
	 *   }
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x3238968 VA: 0x7818923968
	public void .ctor();
	/*
	 *   undefined *puVar1;
	 *
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   if ((bRam000000000755f76f & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
	 *     bRam000000000755f76f = 1;
	 *   }
	 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   return;
	 */
}
