namespace Photon.Chat.UtilityScripts
{

	// [TypeInfo RVA: 0x0]
	public class OnStartDelete : MonoBehaviour
	{
		// RVA: 0x3294A28 VA: 0x781897FA28
		private void Start();
		/*
		 *   undefined *puVar1;
		 *   void *pvVar2;
		 *   undefined8 uVar3;
		 *   undefined8 extraout_x1;
		 *   undefined8 extraout_x1_00;
		 *
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
		 *   if ((bRam000000000754ad61 & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
		 *     bRam000000000754ad61 = 1;
		 *   }
		 *   pvVar2 = UnityEngine.Component.get_gameObject(this);
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08(*(long *)puVar1);
		 *   }
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
		 *   uVar3 = 0;
		 *   if ((bRam000000000755fa13 & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
		 *     bRam000000000755fa13 = 1;
		 *     uVar3 = extraout_x1;
		 *   }
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *     uVar3 = extraout_x1_00;
		 *   }
		 *   puVar1 = PTR_DAT_0714e530;
		 *   if ((bRam000000000755fa12 & 1) == 0) {
		 *     func_0x031fdc8c(PTR_DAT_0714e530,uVar3);
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
		 *     bRam000000000755fa12 = 1;
		 *   }
		 *   if (*(long *)(*(long *)puVar1 + 0x38) == 0) {
		 *     func_0x03237280();
		 *   }
		 *   uVar3 = 0;
		 *   if (pvVar2 != null) {
		 *     uVar3 = *(undefined8 *)((long)pvVar2 + 0x10);
		 *   }
		 *   if (*(int *)(*(long *)typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *   }
		 *   if (pcRam000000000755fa68 == null) {
		 *     pcRam000000000755fa68 = (code *)func_0x031fdc50(&UNK_013676ac);
		 *   }
		 *   (*pcRam000000000755fa68)(0,uVar3);
		 *   return;
		 */
		// RVA: 0x3294A94 VA: 0x781897FA94
		public void .ctor();
		/*
		 *   undefined *puVar1;
		 *
		 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
		 *   if ((bRam000000000755f76f & 1) == 0) {
		 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8,0);
		 *     bRam000000000755f76f = 1;
		 *   }
		 *   if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
		 *     func_0x031fde08();
		 *   }
		 *   return;
		 */
	}
}
