// [TypeInfo RVA: 0x0]
private sealed class <VoiceRecoveryRoutine>d__10 : Object
{
	private int <>1__state; // 0x10
	private object <>2__current; // 0x18
	public PhotonVoiceRecovery <>4__this; // 0x20
	private int <attempt>5__2; // 0x28
	private float <connectionTimer>5__3; // 0x2C

	// RVA: 0x31FC650 VA: 0x78188E7650
	public void .ctor(int <>1__state);
	/*
	 *   System.Object..ctor(this);
	 *   this.n_1_state = n_1_state;
	 *   return;
	 */
	// RVA: 0x31FC68C VA: 0x78188E768C
	private void System.IDisposable.Dispose();
	/*
	 *   return;
	 */
	// RVA: 0x31FC690 VA: 0x78188E7690
	private bool MoveNext();
	/*
	 *   undefined *puVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   bool bVar4;
	 *   bool bVar5;
	 *   bool bVar6;
	 *   bool bVar7;
	 *   ulong uVar8;
	 *   void *pvVar9;
	 *   void *pvVar10;
	 *   void *extraout_x1;
	 *   int iVar11;
	 *   void *pvVar12;
	 *   long *plVar13;
	 *   long lVar14;
	 *   undefined8 *puVar15;
	 *   undefined8 uVar16;
	 *   float fVar17;
	 *   float fVar18;
	 *   undefined1 auStack_88 [4];
	 *   undefined1 auStack_84 [12];
	 *   undefined4 uStack_78;
	 *   undefined4 uStack_68;
	 *   int iStack_64;
	 *
	 *   if ((bRam000000000754a76b & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8);
	 *     func_0x031fdc8c(PTR_DAT_070c0a80);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10);
	 *     func_0x031fdc8c(PTR_DAT_070c0d40);
	 *     func_0x031fdc8c(PTR_DAT_070c0d48);
	 *     func_0x031fdc8c(PTR_DAT_070c0d50);
	 *     func_0x031fdc8c(PTR_DAT_070c0d58);
	 *     func_0x031fdc8c(PTR_DAT_070c0d60);
	 *     func_0x031fdc8c(PTR_DAT_070c0d68);
	 *     func_0x031fdc8c(PTR_DAT_070c0d70);
	 *     func_0x031fdc8c(PTR_DAT_070c0d78);
	 *     func_0x031fdc8c(PTR_DAT_070c0d80);
	 *     func_0x031fdc8c(PTR_DAT_070c0d88);
	 *     func_0x031fdc8c(PTR_DAT_070c0d90);
	 *     func_0x031fdc8c(PTR_DAT_070c0d98);
	 *     func_0x031fdc8c(PTR_DAT_070c0da0);
	 *     func_0x031fdc8c(PTR_DAT_070c0da8);
	 *     func_0x031fdc8c(PTR_DAT_070c0db0);
	 *     func_0x031fdc8c(PTR_DAT_070c0db8);
	 *     func_0x031fdc8c(PTR_DAT_070c0dc0);
	 *     bRam000000000754a76b = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   puVar3 = PTR_DAT_070c0840;
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_Object_6FC07E8;
	 *   puVar1 = typeinfo_ptr_UnityEngine_CoreModule_Debug_6FC07A8;
	 *   iVar11 = this.n_1_state;
	 *   pvVar12 = this.n_4_this;
	 *   uStack_78 = 0;
	 *   if (iVar11 == 2) {
	 *     iVar11 = this.attempt_5_2;
	 *     this.n_1_state = -1;
	 *     goto LAB_032fce14;
	 *   }
	 *   if (iVar11 == 1) {
	 *     this.n_1_state = -1;
	 *     if (pvVar12 != null) goto LAB_032fc9f0;
	 *   }
	 *   else {
	 *     if (iVar11 != 0) {
	 *       return false;
	 *     }
	 *     this.n_1_state = -1;
	 *     if (pvVar12 != null) {
	 *       plVar13 = (long *)((long)pvVar12 + 0x30);
	 *       lVar14 = *plVar13;
	 *       if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *         func_0x031fde08(*(long *)puVar2,methodInfo);
	 *       }
	 *       uVar8 = UnityEngine.Object.op_Equality(lVar14,null);
	 *       if ((uVar8 & 1) != 0) {
	 *         pvVar9 = Photon.Voice.PUN.PunVoiceClient.get_Instance();
	 *         *plVar13 = (long)pvVar9;
	 *         func_0x031fdc38(plVar13,pvVar9);
	 *       }
	 *       lVar14 = *plVar13;
	 *       if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *         func_0x031fde08();
	 *       }
	 *       uVar8 = UnityEngine.Object.op_Equality(lVar14,null);
	 *       if ((uVar8 & 1) != 0) {
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         UnityEngine.Debug.LogError(*(void **)PTR_DAT_070c0db0);
	 *         return false;
	 *       }
	 *       puVar15 = (undefined8 *)((long)pvVar12 + 0x38);
	 *       uVar16 = *puVar15;
	 *       if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *         func_0x031fde08();
	 *       }
	 *       uVar8 = UnityEngine.Object.op_Equality(uVar16,null);
	 *       if ((uVar8 & 1) != 0) {
	 *         if (*plVar13 == 0) goto LAB_032fcfbc;
	 *         *puVar15 = *(undefined8 *)(*plVar13 + 0x90);
	 *         func_0x031fdc38(puVar15);
	 *       }
	 *       this.attempt_5_2 = 1;
	 *       iVar11 = 1;
	 *       do {
	 *         iStack_64 = iVar11;
	 *         if (*(int *)((long)pvVar12 + 0x28) < iStack_64) {
	 *           iStack_64 = *(int *)((long)pvVar12 + 0x28);
	 *           pvVar9 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x48),&iStack_64);
	 *           pvVar9 = System.String.Format(*(void **)PTR_DAT_070c0d60,pvVar9);
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08(*(long *)puVar1);
	 *           }
	 *           UnityEngine.Debug.LogError(pvVar9);
	 * LAB_032fcea4:
	 *           *(undefined8 *)((long)pvVar12 + 0x40) = 0;
	 *           func_0x031fdc38((undefined8 *)((long)pvVar12 + 0x40),0);
	 *           return false;
	 *         }
	 *         pvVar9 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x48),&iStack_64);
	 *         uStack_68 = *(undefined4 *)((long)pvVar12 + 0x28);
	 *         pvVar10 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x48),&uStack_68);
	 *         pvVar9 = System.String.Format(*(void **)PTR_DAT_070c0d90,pvVar9,pvVar10);
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08(*(long *)puVar1);
	 *         }
	 *         UnityEngine.Debug.Log(pvVar9);
	 *         lVar14 = *(long *)((long)pvVar12 + 0x30);
	 *         if (lVar14 == 0) break;
	 *         *(undefined1 *)(lVar14 + 0xd4) = 1;
	 *         if ((*(void **)(lVar14 + 0x50) == null) ||
	 *            (bVar6 = Photon.Realtime.LoadBalancingClient.get_IsConnected(*(void **)(lVar14 + 0x50)), !bVar6)) {
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *           }
	 *           UnityEngine.Debug.LogWarning(*(void **)PTR_DAT_070c0d68);
	 *         }
	 *         else {
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *           }
	 *           UnityEngine.Debug.Log(*(void **)PTR_DAT_070c0d88);
	 *         }
	 *         this.connectionTimer_5_3 = 0.0;
	 * LAB_032fc9f0:
	 *         if (*(long *)((long)pvVar12 + 0x30) == 0) break;
	 *         pvVar9 = *(void **)(*(long *)((long)pvVar12 + 0x30) + 0x50);
	 *         if (((pvVar9 != null) &&
	 *             (bVar6 = Photon.Realtime.LoadBalancingClient.get_IsConnected(pvVar9), !bVar6)) &&
	 *            (fVar18 = this.connectionTimer_5_3, fVar18 < *(float *)((long)pvVar12 + 0x2c))) {
	 *           fVar17 = UnityEngine.Time.get_deltaTime();
	 *           this.n_2_current = null;
	 *           this.connectionTimer_5_3 = fVar18 + fVar17;
	 *           func_0x031fdc38(&this.n_2_current,0);
	 *           this.n_1_state = 1;
	 *           return true;
	 *         }
	 *         plVar13 = (long *)((long)pvVar12 + 0x38);
	 *         lVar14 = *plVar13;
	 *         if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Equality(lVar14,null);
	 *         if ((uVar8 & 1) != 0) {
	 *           if (*(long *)((long)pvVar12 + 0x30) == 0) break;
	 *           *plVar13 = *(long *)(*(long *)((long)pvVar12 + 0x30) + 0x90);
	 *           func_0x031fdc38(plVar13);
	 *         }
	 *         lVar14 = *plVar13;
	 *         if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Equality(lVar14,null);
	 *         if ((uVar8 & 1) == 0) {
	 *           lVar14 = *plVar13;
	 *           if (lVar14 == 0) break;
	 *           if (*(char *)(lVar14 + 0x89) == '\0') {
	 *             if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *               func_0x031fde08();
	 *             }
	 *             UnityEngine.Debug.Log(*(void **)PTR_DAT_070c0d98);
	 *             if ((void *)*plVar13 == null) break;
	 *             Recorder.set_RecordingEnabled((void *)*plVar13,true);
	 *             lVar14 = *plVar13;
	 *             if (lVar14 == 0) break;
	 *           }
	 *           if (*(char *)(lVar14 + 0x6b) == '\0') {
	 *             if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *               func_0x031fde08();
	 *             }
	 *             UnityEngine.Debug.Log(*(void **)PTR_DAT_070c0d58);
	 *             if ((void *)*plVar13 == null) break;
	 *             Recorder.set_TransmitEnabled((void *)*plVar13,true);
	 *           }
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *           }
	 *           UnityEngine.Debug.Log(*(void **)PTR_DAT_070c0da8);
	 *           if ((void *)*plVar13 == null) {
	 *             IL2CPP.ThrowNullReferenceException();
	 *           }
	 *           Recorder.RestartRecording((void *)*plVar13);
	 *         }
	 *         else {
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *           }
	 *           UnityEngine.Debug.LogWarning(*(void **)PTR_DAT_070c0d80);
	 *         }
	 *         if (*(long *)((long)pvVar12 + 0x30) == 0) break;
	 *         pvVar9 = *(void **)(*(long *)((long)pvVar12 + 0x30) + 0x50);
	 *         bVar6 = false;
	 *         if (pvVar9 != null) {
	 *           bVar6 = Photon.Realtime.LoadBalancingClient.get_IsConnected(pvVar9);
	 *         }
	 *         lVar14 = *plVar13;
	 *         if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *           func_0x031fde08(*(long *)puVar2);
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(lVar14,null);
	 *         lVar14 = *plVar13;
	 *         bVar4 = false;
	 *         if ((uVar8 & 1) != 0) {
	 *           if (lVar14 == 0) break;
	 *           bVar4 = *(char *)(lVar14 + 0x89) != '\0';
	 *         }
	 *         if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(lVar14,null);
	 *         lVar14 = *plVar13;
	 *         bVar5 = false;
	 *         if ((uVar8 & 1) != 0) {
	 *           if (lVar14 == 0) break;
	 *           bVar5 = *(char *)(lVar14 + 0x6b) != '\0';
	 *         }
	 *         if (*(int *)(*(long *)puVar2 + 0xe4) == 0) {
	 *           func_0x031fde08();
	 *         }
	 *         uVar8 = UnityEngine.Object.op_Inequality(lVar14,null);
	 *         bVar7 = false;
	 *         if ((uVar8 & 1) != 0) {
	 *           if ((void *)*plVar13 == null) break;
	 *           bVar7 = Recorder.get_IsCurrentlyTransmitting((void *)*plVar13);
	 *         }
	 *         pvVar9 = (void *)func_0x031fdd78(*(undefined8 *)PTR_DAT_070c0a80,5);
	 *         if (pvVar9 == null) break;
	 *         if (*(int *)((long)pvVar9 + 0x18) == 0) {
	 * LAB_032fcfc0:
	 *           IL2CPP.ThrowIndexOutOfRangeException();
	 *         }
	 *         *(undefined8 *)((long)pvVar9 + 0x20) = *(undefined8 *)PTR_DAT_070c0d70;
	 *         func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x20));
	 *         iStack_64 = CONCAT31(iStack_64._1_3_,bVar6);
	 *         pvVar10 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x28),&iStack_64);
	 *         pvVar10 = System.String.Format(*(void **)PTR_DAT_070c0d40,pvVar10);
	 *         if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffe) == 0) goto LAB_032fcfc0;
	 *         *(undefined8 *)((long)pvVar9 + 0x28) = pvVar10;
	 *         func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x28),pvVar10);
	 *         uStack_68 = CONCAT31(uStack_68._1_3_,bVar4);
	 *         pvVar10 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x28),&uStack_68);
	 *         pvVar10 = System.String.Format(*(void **)PTR_DAT_070c0da0,pvVar10);
	 *         if (*(uint *)((long)pvVar9 + 0x18) < 3) goto LAB_032fcfc0;
	 *         *(undefined8 *)((long)pvVar9 + 0x30) = pvVar10;
	 *         func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x30),pvVar10);
	 *         auStack_84[0] = bVar5;
	 *         pvVar10 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x28),auStack_84);
	 *         pvVar10 = System.String.Format(*(void **)PTR_DAT_070c0d48,pvVar10);
	 *         if ((*(uint *)((long)pvVar9 + 0x18) & 0xfffffffc) == 0) goto LAB_032fcfc0;
	 *         *(undefined8 *)((long)pvVar9 + 0x38) = pvVar10;
	 *         func_0x031fdc38((undefined8 *)((long)pvVar9 + 0x38),pvVar10);
	 *         auStack_88[0] = bVar7;
	 *         pvVar10 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x28),auStack_88);
	 *         pvVar10 = System.String.Format(*(void **)PTR_DAT_070c0d78,pvVar10);
	 *         if (*(uint *)((long)pvVar9 + 0x18) < 5) goto LAB_032fcfc0;
	 *         *(void **)((long)pvVar9 + 0x40) = pvVar10;
	 *         func_0x031fdc38();
	 *         pvVar9 = System.String.Concat(pvVar9);
	 *         if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *           func_0x031fde08(*(long *)puVar1);
	 *         }
	 *         UnityEngine.Debug.Log(pvVar9);
	 *         if (((bVar6 != false) && (bVar4)) && ((bVar5 && (bVar7 != false)))) {
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08();
	 *           }
	 *           UnityEngine.Debug.Log(*(void **)PTR_DAT_070c0dc0);
	 *           goto LAB_032fcea4;
	 *         }
	 *         iVar11 = this.attempt_5_2;
	 *         if (iVar11 < *(int *)((long)pvVar12 + 0x28)) {
	 *           iStack_64 = *(int *)((long)pvVar12 + 0x2c);
	 *           pvVar9 = (void *)func_0x031fde10(*(undefined8 *)(puVar3 + 0x78),&iStack_64);
	 *           pvVar9 = System.String.Format(*(void **)PTR_DAT_070c0d50,pvVar9);
	 *           pvVar9 = System.String.Concat(*(void **)PTR_DAT_070c0db8,pvVar9);
	 *           if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *             func_0x031fde08(*(long *)puVar1);
	 *           }
	 *           UnityEngine.Debug.LogWarning(pvVar9);
	 *           fVar18 = *(float *)((long)pvVar12 + 0x2c);
	 *           pvVar12 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                              typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10
	 *                                            );
	 *           UnityEngine.WaitForSeconds..ctor(pvVar12,fVar18);
	 *           this.n_2_current = pvVar12;
	 *           func_0x031fdc38(&this.n_2_current,pvVar12);
	 *           this.n_1_state = 2;
	 *           return true;
	 *         }
	 * LAB_032fce14:
	 *         this.attempt_5_2 = iVar11 + 1;
	 *         iVar11 = iVar11 + 1;
	 *       } while (pvVar12 != null);
	 *     }
	 *   }
	 * LAB_032fcfbc:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x31FD098 VA: 0x78188E8098
	private object System.Collections.Generic.IEnumerator<System.Object>.get_Current();
	/*
	 *   return this.n_2_current;
	 */
	// RVA: 0x31FD0A0 VA: 0x78188E80A0
	private void System.Collections.IEnumerator.Reset();
	/*
	 *   void *this_00;
	 *   undefined8 uVar1;
	 *
	 *   func_0x031fdca0(PTR_DAT_070c0ad0);
	 *   this_00 = (void *)func_0x031fdf24();
	 *   System.NotSupportedException..ctor(this_00);
	 *   uVar1 = func_0x031fdca0(PTR_DAT_070c0dd0);
	 *   IL2CPP.ThrowManagedException();
	 */
	// RVA: 0x31FD0D8 VA: 0x78188E80D8
	private object System.Collections.IEnumerator.get_Current();
	/*
	 *   return this.n_2_current;
	 */
}
