// [TypeInfo RVA: 0x0]
public sealed enum AIState : Enum
{
	public int value__; // 0x10
	public const AdvancedAI_Final.AIState IdleWander; // 0x0
	public const AdvancedAI_Final.AIState Stalk; // 0x0
	public const AdvancedAI_Final.AIState Watch; // 0x0
	public const AdvancedAI_Final.AIState RunAround; // 0x0
	public const AdvancedAI_Final.AIState StraightKill; // 0x0

}
