// [TypeInfo RVA: 0x0]
private sealed class <MasterFinishMoveCoroutine>d__42 : Object
{
	private int <>1__state; // 0x10
	private object <>2__current; // 0x18
	public float waitSeconds; // 0x20
	public NetworkedElevator <>4__this; // 0x28
	public int landedFloor; // 0x30

	// RVA: 0x32176D0 VA: 0x78189026D0
	public void .ctor(int <>1__state);
	/*
	 *   System.Object..ctor(this);
	 *   this.n_1_state = n_1_state;
	 *   return;
	 */
	// RVA: 0x3217EDC VA: 0x7818902EDC
	private void System.IDisposable.Dispose();
	/*
	 *   return;
	 */
	// RVA: 0x3217EE0 VA: 0x7818902EE0
	private bool MoveNext();
	/*
	 *   int iVar1;
	 *   undefined *puVar2;
	 *   undefined *puVar3;
	 *   void *pvVar4;
	 *   void *pvVar5;
	 *   undefined8 uVar6;
	 *   long *plVar7;
	 *   void *extraout_x1;
	 *   void *methodInfo_00;
	 *   void *methodInfo_01;
	 *   NetworkedElevator *this_00;
	 *   float seconds;
	 *   int iStack_48;
	 *   undefined1 auStack_44 [4];
	 *
	 *   if ((bRam000000000754a867 & 1) == 0) {
	 *     func_0x031fdc8c(PTR_DAT_070c1260);
	 *     func_0x031fdc8c(typeinfo_ptr_Photon3Unity3D_Hashtable_6FC1268);
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10);
	 *     bRam000000000754a867 = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   puVar3 = typeinfo_ptr_Photon3Unity3D_Hashtable_6FC1268;
	 *   puVar2 = typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10;
	 *   iVar1 = this.n_1_state;
	 *   if (iVar1 == 0) {
	 *     seconds = this.waitSeconds;
	 *     this.n_1_state = -1;
	 *     pvVar4 = (void *)func_0x031fdf24(*(undefined8 *)puVar2,methodInfo);
	 *     UnityEngine.WaitForSeconds..ctor(pvVar4,seconds);
	 *     this.n_2_current = pvVar4;
	 *     func_0x031fdc38(&this.n_2_current,pvVar4);
	 *     this.n_1_state = 1;
	 *   }
	 *   else if (iVar1 == 1) {
	 *     this_00 = this.n_4_this;
	 *     this.n_1_state = -1;
	 *     pvVar4 = (void *)func_0x031fdf24(*(undefined8 *)puVar3,methodInfo);
	 *     Hashtable..ctor(pvVar4);
	 *     if (this_00 != null) {
	 *       pvVar5 = NetworkedElevator.get_movingKey(this_00);
	 *       puVar2 = PTR_DAT_070c0840;
	 *       auStack_44[0] = 0;
	 *       uVar6 = func_0x031fde10(*(undefined8 *)(PTR_DAT_070c0840 + 0x28),auStack_44);
	 *       puVar3 = PTR_DAT_070c1260;
	 *       if (pvVar4 != null) {
	 *         func_0x04e2ce54(pvVar4,pvVar5,uVar6,*(undefined8 *)PTR_DAT_070c1260);
	 *         pvVar5 = NetworkedElevator.get_floorKey(this_00);
	 *         iStack_48 = this.landedFloor;
	 *         uVar6 = func_0x031fde10(*(undefined8 *)(puVar2 + 0x48),&iStack_48);
	 *         func_0x04e2ce54(pvVar4,pvVar5,uVar6,*(undefined8 *)puVar3);
	 *         if (*(int *)(*(long *)typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0 + 0xe4) == 0)
	 *         {
	 *           func_0x031fde08();
	 *         }
	 *         plVar7 = Photon.Pun.PhotonNetwork.get_CurrentRoom();
	 *         if (plVar7 != null) {
	 *           (**(code **)(*plVar7 + 0x188))(plVar7,pvVar4,0,0,*(undefined8 *)(*plVar7 + 400));
	 *           this_00->masterFinishMoveCoroutine = null;
	 *           func_0x031fdc38(&this_00->masterFinishMoveCoroutine,0);
	 *           goto LAB_03318084;
	 *         }
	 *       }
	 *     }
	 *     IL2CPP.ThrowNullReferenceException();
	 *   }
	 * LAB_03318084:
	 *   return iVar1 == 0;
	 */
	// RVA: 0x32180A8 VA: 0x78189030A8
	private object System.Collections.Generic.IEnumerator<System.Object>.get_Current();
	/*
	 *   return this.n_2_current;
	 */
	// RVA: 0x32180B0 VA: 0x78189030B0
	private void System.Collections.IEnumerator.Reset();
	/*
	 *   void *this_00;
	 *   undefined8 uVar1;
	 *
	 *   func_0x031fdca0(PTR_DAT_070c0ad0);
	 *   this_00 = (void *)func_0x031fdf24();
	 *   System.NotSupportedException..ctor(this_00);
	 *   uVar1 = func_0x031fdca0(PTR_DAT_070c1e70);
	 *   IL2CPP.ThrowManagedException();
	 */
	// RVA: 0x32180E8 VA: 0x78189030E8
	private object System.Collections.IEnumerator.get_Current();
	/*
	 *   return this.n_2_current;
	 */
}
