namespace PixelSecurity.Modules.WallHackProtector
{

	// [TypeInfo RVA: 0x0]
	public class ModuleOptions : Object
	{
		public UnityEngine.Vector3 ModuleSpawn; // 0x10

		// RVA: 0x329689C VA: 0x781898189C
		public void .ctor();
		/*
		 *   *(undefined8 *)((long)this + 0x10) = 0;
		 *   *(undefined4 *)((long)this + 0x18) = 0;
		 *   return;
		 */
	}
}
