// [TypeInfo RVA: 0x0]
private sealed class <CheckLoop>d__18 : Object
{
	private int <>1__state; // 0x10
	private object <>2__current; // 0x18
	public gtagtypesummoning <>4__this; // 0x20
	private UnityEngine.WaitForSeconds <wait>5__2; // 0x28

	// RVA: 0x32031B0 VA: 0x78188EE1B0
	public void .ctor(int <>1__state);
	/*
	 *   System.Object..ctor(this);
	 *   this.n_1_state = n_1_state;
	 *   return;
	 */
	// RVA: 0x3203C68 VA: 0x78188EEC68
	private void System.IDisposable.Dispose();
	/*
	 *   return;
	 */
	// RVA: 0x3203C6C VA: 0x78188EEC6C
	private bool MoveNext();
	/*
	 *   undefined *puVar1;
	 *   bool bVar2;
	 *   uint uVar3;
	 *   void *this_00;
	 *   void *extraout_x1;
	 *   void *methodInfo_00;
	 *   void *methodInfo_01;
	 *   void *methodInfo_02;
	 *   void *methodInfo_03;
	 *   gtagtypesummoning *this_01;
	 *   float seconds;
	 *
	 *   if ((bRam000000000754a7aa & 1) == 0) {
	 *     func_0x031fdc8c(typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0);
	 *     func_0x031fdc8c(typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10);
	 *     bRam000000000754a7aa = 1;
	 *     methodInfo = extraout_x1;
	 *   }
	 *   this_01 = this.n_4_this;
	 *   if (this.n_1_state == 1) {
	 *     this.n_1_state = -1;
	 *   }
	 *   else {
	 *     if (this.n_1_state != 0) {
	 *       return false;
	 *     }
	 *     this.n_1_state = -1;
	 *     if (this_01 == null) goto LAB_03303dc4;
	 *     seconds = this_01->checkInterval;
	 *     this_00 = (void *)func_0x031fdf24(*(undefined8 *)
	 *                                        typeinfo_ptr_UnityEngine_CoreModule_WaitForSeconds_6FC0B10,
	 *                                       methodInfo);
	 *     UnityEngine.WaitForSeconds..ctor(this_00,seconds);
	 *     this.wait_5_2 = this_00;
	 *     func_0x031fdc38(&this.wait_5_2,this_00);
	 *   }
	 *   puVar1 = typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0;
	 *   if (*(int *)(*(long *)typeinfo_ptr_PhotonUnityNetworking_PhotonNetwork_6FC08F0 + 0xe4) == 0) {
	 *     func_0x031fde08();
	 *   }
	 *   bVar2 = Photon.Pun.PhotonNetwork.get_InRoom();
	 *   if (bVar2) {
	 *     if (*(int *)(*(long *)puVar1 + 0xe4) == 0) {
	 *       func_0x031fde08();
	 *     }
	 *     bVar2 = Photon.Pun.PhotonNetwork.get_IsMasterClient();
	 *     if (bVar2) {
	 *       if (this_01 != null) {
	 *         uVar3 = gtagtypesummoning.CountMatchingObjects(this_01);
	 *         this_01->currentDetectedCount = uVar3;
	 *         bVar2 = gtagtypesummoning.IsOnCooldown((gtagtypesummoning *)(ulong)uVar3);
	 *         if ((!bVar2) && (this_01->requiredCount <= this_01->currentDetectedCount)) {
	 *           gtagtypesummoning.SetCooldown(this_01);
	 *           gtagtypesummoning.TryEnableWeightedTarget(this_01)
	 *           ;
	 *         }
	 *         this.n_2_current = this.wait_5_2;
	 *         func_0x031fdc38(&this.n_2_current);
	 *         this.n_1_state = 1;
	 *         return true;
	 *       }
	 *       goto LAB_03303dc4;
	 *     }
	 *   }
	 *   if (this_01 != null) {
	 *     this_01->checkRoutine = null;
	 *     func_0x031fdc38(&this_01->checkRoutine,0);
	 *     return false;
	 *   }
	 * LAB_03303dc4:
	 *   IL2CPP.ThrowNullReferenceException();
	 */
	// RVA: 0x3203DC8 VA: 0x78188EEDC8
	private object System.Collections.Generic.IEnumerator<System.Object>.get_Current();
	/*
	 *   return this.n_2_current;
	 */
	// RVA: 0x3203DD0 VA: 0x78188EEDD0
	private void System.Collections.IEnumerator.Reset();
	/*
	 *   void *this_00;
	 *   undefined8 uVar1;
	 *
	 *   func_0x031fdca0(PTR_DAT_070c0ad0);
	 *   this_00 = (void *)func_0x031fdf24();
	 *   System.NotSupportedException..ctor(this_00);
	 *   uVar1 = func_0x031fdca0(PTR_DAT_070c1298);
	 *   IL2CPP.ThrowManagedException();
	 */
	// RVA: 0x3203E08 VA: 0x78188EEE08
	private object System.Collections.IEnumerator.get_Current();
	/*
	 *   return this.n_2_current;
	 */
}
