// [TypeInfo RVA: 0x0]
private class TagData : Object
{
	public UnityEngine.GameObject tagObject; // 0x10
	public UnityEngine.Transform trackTarget; // 0x18
	public TMPro.TextMeshPro textComponent; // 0x20
	public Photon.Pun.PhotonView pView; // 0x28

	// RVA: 0x3207AE8 VA: 0x78188F2AE8
	public void .ctor();
	/*
	 *   return;
	 */
}
